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Durotar - Zone 2

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This map is a continuation of this region. With the experience of the previous map, I expect this map to be rated even better. Despite the fact that the previous map was unappreciated and rated bad, Ive decided to give another try and see what will happen. In this map it was a looong 1 week of work with! It wasnt just placing objects and so on, I had to make new more bizarre work by thinking of ideas. Some of the ideas were implemented in this map, the others are left for future maps as surprise. I have indeed further extended my skills from this map greatly in rpg map templates! The map is NOT exactly a copy wow map. I have made some personal changes to fit my own liking! No demo mobs are placed in this map, as I had problem with the previous one being rejected because of em.

I would suggest to not trust the screenshots. They are put in there, just to let the map bypass the rules. My videocard is Nvidia 5200fx, which in the current standards of computer tech its ancient. The graphics it generated are low quality by lowering texture rendering and so on. If you want to see the map in even a better view, then I suggest you to download it and have a personal look with your modern pc/laptop!

Here are the screenies:

Screenie 1
Screenie 2
Screenie 3
Screenie 4
Screenie 5

Keywords:
world of warcraf, WoW, durotar, barren
Contents

Durotar - Zone 2 (Map)

Reviews
Vengeancekael Date: 2013/Jan/27 20:02:51 [Please do not send me a message, use Staff Contact] Comment:Updated & Approved. [tr]Not Rated Rules

Moderator

M

Moderator

Vengeancekael
Date: 2013/Jan/27 20:02:51
[Please do not send me a message, use Staff Contact]

Comment:
Updated & Approved.​
Not Rated
[tr]​

reportV2_animated.jpg
Rules
 

Remixer

Map Reviewer
Level 31
Joined
Feb 19, 2011
Messages
1,954
You have placed the walls of the camp uncorrectly. Hold down Shift while placing them so you can place them on each other or so. Now you can see that each wall piece has 2 endings and they stack like I--II--II--II--I (Walltower, Wall, Walltower, Walltower, Wall)
However with Shift help you can place them so that there is only walls and walltowers after eachother.
 
Level 6
Joined
Jan 15, 2010
Messages
163
As foreigner, Im not sure exactly what you just said. If you meant about the missed wall spots, then I must inform you that those are supposed to be broken wall space... In actual WoW this place is in even worse condition! All buildings are literally equal with the ground. The walls in there are even more scarce. Sadly, wc3 doesnt have separate stone models, which could imitate broken wall remains. I could experiment on it tho in future maps.

Am I supposed to take your comment as "map sux"? Pretty disappointed to hear only bad stuff about this art, since I worked my ass hard on it. I start to understand why there is such lack of template map makers. -.-
 
Level 6
Joined
Jan 15, 2010
Messages
163
Show me with screenshot or some map, cause I REALLY dont know what you try to say. Shif + mouse button = letting the computer to autoplace the objects whenever he finds a free spot. I placed everything in the map manually for better quality on everything!
 
Level 6
Joined
Jan 15, 2010
Messages
163
please make zone 3! :D I really like these kind of maps

If you put both maps in a single one it will look awesome

But please don't put to many cliffs! :D put them more realistic. Ex: put 2 cliffs in a place and next to them put 3 or 4 and etc

Nice maps 5/5

I am glad that you liked it, but I dont think Its worth for me to work any longer on the bug editor in serious matter.
 
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