• 🏆 Texturing Contest #33 is OPEN! Contestants must re-texture a SD unit model found in-game (Warcraft 3 Classic), recreating the unit into a peaceful NPC version. 🔗Click here to enter!
  • It's time for the first HD Modeling Contest of 2024. Join the theme discussion for Hive's HD Modeling Contest #6! Click here to post your idea!

Death knight

About this model, I was thinking to finish the mounted version first and upload it, but I will update it eventually...

In the bundle is included unit and hero model.

Update: Added an edited version(Based on @TheDiscoKing's suggestions. @TheDiscoKing , thanks)
Second update: Added a mounted version.
Third update: Added only a mount model(undead horse)
Fourth update: the unused tracks are removed/lowered.
Previews
Contents

Death knight (Model)

Death knight mounted (Model)

Hero (Model)

Undead Horse (Model)

V.2. (Model)

Reviews
ILH
ILH
A peculiarly great design of a female death knight! Changes made. Works in-game. Approved!
Level 50
Joined
Dec 29, 2014
Messages
1,948
It looks awesome! The only criticism I can make, and it's possibly just a me thing, would be to change the color of the breastplate (?) to match the rest of the armor, and the color of the hair.
That's a good suggestion. I might try to add a similar version. I didn't want to make all her armor blue..
 
Level 50
Joined
Dec 29, 2014
Messages
1,948
Good job!
However, the mounted variant still has a lot of unused tracks (200+). Could you try to optimize it again? Thanks.
Yeah, I can and I tried, but as I said here, the geoset animations and particle effects don't work as intended when I try to lower the unused tracks.
Or any other in game model.
I have used this tool to remove the unused keyframes: Model Optimizer and Converter v1.2.1
But on some models even if I remove those, they show up in the Sanity tool. But, after I check some more options in Model optimizer and converter(like "delete invalid keyframes", "delete same-ish keyframes") it does remove the unused keyframes, but the geoset animations are all screwed along with the particle emitters and effects, plus I get a lot of severe warnings in Sanity Checker after doing that...
 
Top