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CW_Death_Guard.BLP

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This is a re-skin of the classic skeleton model to make it look far more fierce and deadly than before :)

Skin is 512x512 in size :)

All comments and criticism are welcome!

Keywords:
Undead, Skeleton, Forsaken, armored, armoured, knight, brown, dark, evil, world of warcraft
Contents

Death Guard (Texture)

Reviews
20:51, 5th Dec 2009 67chrome: Looks pretty awesome. It could be approved in a few ways, such as making the difference in colors between the face and helmet more obvious and adding more detail to the sword, but it's still awesome. I'd recommend...

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20:51, 5th Dec 2009
67chrome: Looks pretty awesome. It could be approved in a few ways, such as making the difference in colors between the face and helmet more obvious and adding more detail to the sword, but it's still awesome. I'd recommend adding nicks in the side of the sword and making it look like it has seen a lot of ware, adding a grove in the middle would be a nice addition as well :)
 
Level 2
Joined
Nov 11, 2009
Messages
11
i don't get it,why you all make skins what can be used only for 1 hero?if i stick this i can't use the original skeleton
 
Level 7
Joined
Aug 9, 2009
Messages
274
oO WoW.

This is surely worthy a 5/5, since it's a skeleton_to_something_with_funny_glowing_eyes convertion

EDIT: You might want to CnP ur skin to the Archer model skin if the skeletons do not share skin :p
 
Level 3
Joined
Mar 13, 2009
Messages
62
Its AWESOME, i love the head! Just make a new sword, it looks little fat.
 
Level 30
Joined
Sep 30, 2008
Messages
1,460
how to ?if you search normal skeleton it shows this one

The same thing will happen with any skin. When you import it, the normal warcraft one will be replaced by the new one :p

If you want to use this skin, but keep the old skeleton skin in the map as well, you will need to export the skeleton model, change the skin path to this texture, then re-import it into your map.

So technically, you would have 2 skeleton models, each of them with a different skin :)
 
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