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Dalaran Siege

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Melee Map: Dalaran Siege
Description: This map has very limited resource & spaces, recommended for fast game[/SIZE]

Properties

Tile Set: Dalaran
Max Player: 4
Gold mines: 4 pre-set with $11111 only, 1 extra with $11111
Creepcamp: 5 Orange, 5 Red
Tavern: 4
Goblin Lab: 2
Goblin Shop: 2
Market: 1
Fountain: 1 Health



2xEKk.jpg




194642-albums4400-picture43130.jpg



Changelog:
{23/02}
-Set max player to 5. rather then 4
{24/02}
-Set max player to 4 again. I decide to take the idea of making the middle goldmine unoccupied, and leave it with boss creeps with good items, this really balance the map a lot and it also gives goldmine to players to fight for
{25/02[?Color]}
-Improves item dropping
-Reduced creep duplications
-Fixed Creepcamp range...
-Shadow calculated
-Added Waygate to allow more conflict between btm and top players[thanks to Tastingo for the idea][10/03]

Keywords:
dalaran, melee, city, fast, five
Contents

Dalaran Siege (Map)

Reviews
18:55, 25th Feb 2011 -Kobas-: Status: Approved Can be interesting for play. It is unique for sure. Item drops are still bad. (Use random items)

Moderator

M

Moderator

18:55, 25th Feb 2011
-Kobas-:
Status: Approved
Can be interesting for play.
It is unique for sure.
Item drops are still bad. (Use random items)
 
Level 16
Joined
Jan 31, 2009
Messages
1,792
I don't find this map very balanced:
-Players cannot have more than one base due to no extra goldmines, therefore they cannot expand
-Terrain is pretty plain and simple
-Some players may get attacked by a few players at once due to poor placement of starting position; some players are between two others while some are placed next to one
Also some screenshots will be nice.
 
Level 3
Joined
Feb 7, 2011
Messages
29
I Dont Understanted how exactly this map is... is some kind of Hero Siege? City Siege? or something? (im not being offensive)

Hello,

It's a Melee map, normal warcraft 3 building mode, nothing special about it.

As for the map itself i find it interesting if u made it a 4 player mode, and left the gold mine in middle empty or replaced it with something else, such as a very hard boss with a very good item drop maybe [custom item that is], just a suggestion, because they do have a point with the bad placement and it is a very small map, so it's only for players with great tactics and fast play.

Regards.
- zheavy -
 
Level 5
Joined
Jan 26, 2011
Messages
193
Oks :) :thumbs_up:

But these simple maps hardly are approved, because is far too simple... try to do another map...
Im not saying that our map is ridiculous or something, i am not saying that you need to do a map of expert map makers... i just saying, to (as normally i do) choose a gamemode type, then chose name, terrain type, then create units, abilities, itens, then upload here, make a good discription, and vuala xD
Have a simple, but good map...
You only can do maps of "Elite" making several maps, stunding in the Warcraft 3 sites, etc... a LOT of things i knew about the Gameplay constants and Gameplay interface (Advanced in World Editor) was tleno who explained to me, and offcourse, credits are going to him because of it...

I just waiting my father leave the computer to test the map...
 
Level 2
Joined
Oct 25, 2010
Messages
8
if you want to make it more even for the middle players you should put teleports at bottom and top. That way the top can attack the bottom, and the bottom can attack the top. Just an idea :).
 
Level 4
Joined
Nov 23, 2010
Messages
128
What's the matters with the description? :razz:
There are many codes visible like [color"19298(meh)], etc, or this is only me that can saw that?
 
Level 35
Joined
Feb 5, 2009
Messages
4,552
I like the look of this map, would be great for 2v2 imo
As for people raging that there's only one gold mine, suck it up princess. It's an interesting change to the gameplay, and promotes holding the choke. Although the strategies for this map are somewhat limited, they are different to what would be normally applicable in more traditional melee maps, which calls for some interesting matches imo (although I personally don't like playing the melee Warcraft game).
 
Level 7
Joined
Oct 20, 2008
Messages
73
My Review


Points
Description =>3/5 (Too short. You should describe your map maybe. But you got screenshots. It's an melee map so i just got 5 points for this one)

Gameplay => 8/10 (Kinda funny. I like it but maybe you should try to make a mine for every player. That's important for normal Ladder Games, but still i like your idea with the portals)

Script => -/- (Melee map - no script needed)

Terrain => 6/10 (Not the best point for your map :p, i think you should work on that. The terrain in the bases just looks like random use of your brush, you should make something that looks more like a real ladder map. The rest looks simple but not bad.)

AI => -/- (Standard Melee AI)
Mark
Total: 17/25 [ Mark 2-3 ] (1 is best and 6 is worst) I will rate it with Recommended, but you still have to work on it (Y)
Mini Moderator
mod_yes.png
Good & Bad


[+] Pretty balanced with the portals
[+] Good for fast ladder games.
[+/-] Terrain (You should work on that point)
[-] Every player needs an extra mine, the golden rule of ladder maps!
 
Last edited:
Level 4
Joined
Apr 2, 2011
Messages
78
Hi there LightBolt30, this map encourages early game, so expanding is quite not possible, tactic is better. About the location, it is just too bad if one stuck in the middle of two guy..

I don't find this map very balanced:
-Players cannot have more than one base due to no extra goldmines, therefore they cannot expand
-Terrain is pretty plain and simple
-Some players may get attacked by a few players at once due to poor placement of starting position; some players are between two others while some are placed next to one
Also some screenshots will be nice.


Why are there 4 players when theres 5 start locations

Proff that this map is not a good Melee Map
 
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