• 🏆 Texturing Contest #33 is OPEN! Contestants must re-texture a SD unit model found in-game (Warcraft 3 Classic), recreating the unit into a peaceful NPC version. 🔗Click here to enter!
  • It's time for the first HD Modeling Contest of 2024. Join the theme discussion for Hive's HD Modeling Contest #6! Click here to post your idea!

Cuator Tower Wars v1.10a

  • Like
Reactions: r0bfish
~Cuator Tower Wars~

This is pretty much like the usual tower wars. Build towers and send creeps to your enemies. The creeps come from a portal at the start of your maze zone, their goal is to get to the other side of the maze zone to another portal. The maze zones is shaped like a big plus and theres a smaller thinner plus in the middle, try to use it to maze. There are 4 mazing points, one in every 90 degree angle at the small plus in the middle.

~Credits~

MapMakers
Archipelago
r0bfish

Icons
Elfsilver_Lord
Paladon
Archipelago

Testing
apamahalla
LooveMee

If you see your model and your not in the credit-list, send me a pm.


~Changelog~

Version 0.00
- First Version

Version 0.01
- Major Terrain Changes

Version 0.02
- Some small bug fixed
- Changelog added

Version 0.02a
- Lumber bug fixed

Version 0.02b
- Fixed the bug where orange and yellow send to themselves.

Version 0.02c
- Added goldcost for upgrading towers.
- Minor Terrain Changes
- First release on hive

Version 0.03
-Improved the lumber giving trigger
-Balanced the tower prices a little bit
-Some Terrain Changes
-Added The Naga race
-Added abilities to some creeps
-Fixed so that the "fast units" (every fourth unit) really are fast

Version 0.03b
-Changed the scaling value of "Mazing Stone" from 0.6 to 0.4
-Added "Speed Mode" & "Steal Mode"
-Minor Terrain Changes

Version 0.04
-Major Terrain Changes
-Goblin Race Added
-Removed Builder Upgrades
-Changed "Idle Worker" icon to a mining pick insted of a peon

Version 0.04b
-Sending Bug Fixed
-Added Mazing Stone to Goblins
-Fixed Clockwerk & Alchemist's attack
-Red can now choose the amount of lives

Version 0.05
-Fixed Serena & the Clockwerk
-Troll race added
-Boss & Air shrine added
-Some terrain changes
-Renewed the quest log
-Removed StealMode (Cause of bugg)

Version 0.05b
-Chance to ensnare reduced
-Balanced Air
-Fixed Bounty for bosses

Version 0.06a
-Wolf dodge chance reduced
-Batrider balanced
-Complete New Terrain

Version 0.06b
-Wolf Balanced (more)
-Static & Electran Balanced
-Clockwerk Goblin Balanced
-Added Creep Sending Limit

Version 1.01a - Out of beta state!
-New race added - the demons
-Removed blocking doodads
-Wolf balanced (even more)
-Start stock delays fixed
-Creep stock set to 3

Version 1.01b
-Fixed various price & spelling errors
-The Necromancers summons can no longer block creeps
-Some minor bugs fixed

Version 1.10a
-Some creeps replaced
-Possesed Orc balanced
-New mode selection
-Some tower models changed
-Bosses & air balanced



~Screenshots~
168379-albums3544-picture32047.png
168379-albums3544-picture32046.png
168379-albums3544-picture32045.png


Note: this map is protected!

Keywords:
cuator, tower wars, tower, wars, naga, goblin, pandaren, troll, demon, tower defense
Contents

Cuator Tower Wars v1.10a (Map)

Reviews
19:00, 12th Nov 2009 ap0calypse: Approved
Level 10
Joined
Mar 22, 2009
Messages
378

Attachments

  • CuatorTW5.jpg
    CuatorTW5.jpg
    180.2 KB · Views: 2,710
  • Cuator1.jpg
    Cuator1.jpg
    135.7 KB · Views: 2,360
  • Cuator2.jpg
    Cuator2.jpg
    213.3 KB · Views: 2,375
  • Cuator3.jpg
    Cuator3.jpg
    167.5 KB · Views: 2,673
Last edited:
Level 9
Joined
May 30, 2008
Messages
430
Review for CuatorTowerWars.v0.02c


The name of Earth tower is jearth
If player is not in the game when the game start his building and worker are still in game
When i say worker make the builder to be selected with ~ (set it as a worker)
I was able to block the creeps and they do nothing (becouse of that the 2 ppl i was playing with leave)
I also notice that creeps on the map aren't showing on the minimap (so i decide others aren't sendig creeps to me and was confused in the begining) so i begin to watch around my area and sow few creeps.
The creeps route is not the best but it's still ok
You better make this map to be 3v3v3 or 3v3 becouse now somthing was missing dunno what
And map preview screen was white ???

After all i think this is beta map not completed map so no rating for now sorry if i don't forget i may test your map after 1-2 weeks and rate it then

We're waiting...

Instead of making useles posts and waiting you can make one yourself or stop spaming
 
Level 10
Joined
Mar 22, 2009
Messages
378
The name of Earth tower is jearth

Its supose to.

I was able to block the creeps and they do nothing (becouse of that the 2 ppl i was playing with leave)

Dont worry about that, its already fixed. (In version 0.03)

I also notice that creeps on the map aren't showing on the minimap (so i decide others aren't sendig creeps to me and was confused in the begining) so i begin to watch around my area and sow few creeps.

I have no idea why ...


The creeps route is not the best but it's still ok

What do you mean? :O

You better make this map to be 3v3v3 or 3v3 becouse now somthing was missing dunno what

Nah if there are 3 ppl it will be to easy.

And map preview screen was white ???
No it wasnt.
Instead of making useles posts and waiting you can make one yourself or stop spaming

Why would he make a review? If you read the credits part you would see tha r0b and I are the mapmakers. People dont review their on maps...
 
Level 11
Joined
Nov 12, 2006
Messages
765
Level 14
Joined
Jul 16, 2009
Messages
1,568
Alright, let's see.

The terrain was better than most TD's, but i think it can still be improved by adding enviroment or stuff. (suggestion)
The gameplay was pretty fun, and balanced because of the indentical terrain. The towers were okay, maybe not the most original, but they're okay.
The idea of two races was good, making it more original.
One thing annoyed me and that was that the summoned units were kinda slow.
Maybe some more modes or music would make the game better? (suggestion)

Well, i'll rate it 3/5 and vote for Approval.
 
Level 10
Joined
Mar 22, 2009
Messages
378
Alright, let's see.

The terrain was better than most TD's, but i think it can still be improved by adding enviroment or stuff. (suggestion)
The gameplay was pretty fun, and balanced because of the indentical terrain. The towers were okay, maybe not the most original, but they're okay.
The idea of two races was good, making it more original.
One thing annoyed me and that was that the summoned units were kinda slow.
Maybe some more modes or music would make the game better? (suggestion)

Well, i'll rate it 3/5 and vote for Approval.

With enviormental stuff do you mean like big flowerpots that are city:ish or like shrubs and stuff?

At first the mazing area was kinda diferent it was like this:

---R---
RRGRR
---R---

R = Road
- = Grass
G = Goal

So the roads were kinda short, I'll maybe change it for the next version.

Hmm, modes... What kind of modes do you think of? Something like "Speed mode" and stuff like that?

What would you think of something chinesetype for music? Like these? (look at attached file) I kinda think they're quite funny :D I have alot of songs like that. They're from "Emperor ROTK".

And last but not least. I was thinking about adding more races. But I dont really know wich ones... Any suggestions?
 

Attachments

  • BAT4-Attack_of_the_Feng_Luo.mp3
    2.3 MB · Views: 258
  • BG01-Lonely_Er_Hu.mp3
    4.4 MB · Views: 2,224
Level 14
Joined
Jul 16, 2009
Messages
1,568
With enviormental stuff do you mean like big flowerpots that are city:ish or like shrubs and stuff?

At first the mazing area was kinda diferent it was like this:

---R---
RRGRR
---R---

R = Road
- = Grass
G = Goal

So the roads were kinda short, I'll maybe change it for the next version.

Hmm, modes... What kind of modes do you think of? Something like "Speed mode" and stuff like that?

What would you think of something chinesetype for music? Like these? (look at attached file) I kinda think they're quite funny :D I have alot of songs like that. They're from "Emperor ROTK".

And last but not least. I was thinking about adding more races. But I dont really know wich ones... Any suggestions?
With enviormental stuff do you mean like big flowerpots that are city:ish or like shrubs and stuff?
Shrubs and stuff, i guess.
At first the mazing area was kinda diferent it was like this:

---R---
RRGRR
---R---

R = Road
- = Grass
G = Goal

So the roads were kinda short, I'll maybe change it for the next version.
Okay.
Hmm, modes... What kind of modes do you think of? Something like "Speed mode" and stuff like that?
Speed mode, Gold Mode, Random Races Mode, stuff like that i guess.

And last but not least. I was thinking about adding more races. But I dont really know wich ones... Any suggestions?
Hmm. Summoner race? A race that do not attack but can summon stuff.
 
Level 10
Joined
Mar 22, 2009
Messages
378
Hello! You wanted me to test the map.

Well... i only do single player testing... so just a few things:
More races should be added,
the loading screen should say 'you earn lumber BY killing creeps'
You wrote 'whatever u want' in the suggested players, please correct this with proper spelling, and a note saying something along the lines of 'no 1P'

since i didn't really get the game started... that's it.
 
Level 1
Joined
Jul 14, 2008
Messages
539
weeeeeeeell
i had a single match with 2v2 (couldnt get a 2v2v2 cause it was like 3:00am =O)
and....well...we(team 1) got creeps sent from team 2 like normal
but they didnt get any of us!
they just didnt appear =/
also we seemed to be like...invincible? i didnt see any lifes of us going down when we leaked some creeps. was kinda weird =O

for a short review: this map has potential!
it maybe needs some more different races and maybe something like...dunno...minigames every 5-10 mins?_?

atm 2/5 with that bugs but probably a 4-4.5/5 after some updates in the future ;D
 
Level 5
Joined
Apr 12, 2009
Messages
125
weeeeeeeell
i had a single match with 2v2 (couldnt get a 2v2v2 cause it was like 3:00am =O)
and....well...we(team 1) got creeps sent from team 2 like normal
but they didnt get any of us!
they just didnt appear =/
also we seemed to be like...invincible? i didnt see any lifes of us going down when we leaked some creeps. was kinda weird =O

for a short review: this map has potential!
it maybe needs some more different races and maybe something like...dunno...minigames every 5-10 mins?_?

atm 2/5 with that bugs but probably a 4-4.5/5 after some updates in the future ;D

To bad you play it to fast, that bug was fixed for some seconds ago!
Now everyone send to everyone! :p

No life going down, what you mean?
 
Level 1
Joined
Jul 14, 2008
Messages
539
the food counter?_?
first i thought he would be the life counter but he didnt change after leaking =/
havent seen anything else like it
 
Level 1
Joined
Jul 14, 2008
Messages
539
i know but there wasnt a life counter when i looked at it ingame lol oO
now i looked at it in singleplayer mode and well...its back D=
maybe it was one of those 1:10000 wc3 bnet bugs o_O
 
Level 2
Joined
Nov 19, 2009
Messages
25
the goblin class is broken the clockwerk towers get to upgrade point 52 gold and it just repeats over and over infinite amount of times
 
Level 2
Joined
Nov 19, 2009
Messages
25
ok just tested it like it but unless u took it out after i built all the towers and upgraded them all the way all 8 of em my builder didnt upgrade to a better builder also air is a little gay i sent tons of the last level air and they couldnt put a dent into any of them it ended the game lol
 
Top