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CryptKnight

this is a 'veteran' edition to an old model of mine, CryptRider, to look more powerful than the simple skeleton riding a crypt fiend

feel free to edit it to fit your uses...

Keywords:
crypt, fiend, rider, knight, cavalry, nerubian
Contents

CryptKnight (Model)

Reviews
00:44, 10th Jan 2016 Archian: Excellent model! It's well executed with awesome & very smooth animations. The filesize is a little too big, but it's worth the extra space. Works ingame. Animation names have been changed. Approved!

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00:44, 10th Jan 2016
Archian: Excellent model! It's well executed with awesome & very smooth animations. The filesize is a little too big, but it's worth the extra space. Works ingame. Animation names have been changed. Approved!
 
Sweet, a melee version of a spider jockey from minecraft. XD

You need to have seperate names for attack though. Like Attack 1 and Attack 2. Having the same name for both will probably cause bugs.
it doesn't cause bugs.

everything after the "-" character in animation names is ignored by the engine, so if I make 1 "Attack - 1" and another "Attack - anynumberyoulike" is the same as doing "Attack" and "Attack".

of course, it is better to change the names to make it more user-friendly, but I'd be lazy to change it if it performs well :p
(already tested it in-game, and it works fine)
 
Changing the animation names takes seconds though. If it's too bothersome, I could do it for you.
Thanks but I've changed it already. (It can't be done it at Magos, cos it tends to screw up with TCB animations... but it didn't take too long either)

An unmounted version of that skeleton would be great
might do it soon :)
 
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