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Creep Duel v1.2b

Creep Duel 1.2b!

This was one of the first maps I ever made, so it's bound to still have some flaws, but I still find it fun.

HOW TO PLAY:
Can play against AI, although AI will only play 50 rounds.
Creep Duel is a stratgey game. In the beginning of the game, you will recive 500 gold to purchase creeps. You will also recieve 100 lives.
After the timer ends, the creeps that both players picked are placed into the arena and charge at each other. The player will recieve more gold to pick more creeps.
A player loses 1 life (2 if upgrade is resarched) when an opponents creep enters their portal.
Game ends when one player reaches 0 lives.

Features:
9 Bonuses
8 Upgrades
12 Creeps
4 Heroes
AI that plays 50 rounds
1v1 action with 4 observer slots.

Known Flaws:
AI will cheat if played on Very Fast or Fast
I know that there is no terrain.
Game says its for 6 players when it really is for 2. This is because of Observer slots.

Map is UNPROTECTED

Any and all comments are always appreciated.
hotdog911

Keywords:
Strategy, Creep, Creep Duel, Duel, 1v1, AI, hotdog911
Contents

Creep Duel v1.2b (Map)

Reviews
This map had been examined by Alexis Septimus. If you think this map review is not accurate or require another review, feel free to contact Alexis Septimus. But, map would only be review again for second time and also for the last time unless under...

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Review
Notice & Contact
This map had been examined by Alexis Septimus.
If you think this map review is not accurate or require another review, feel free to contact Alexis Septimus. But, map would only be review again for second time and also for the last time unless under certain circumstances. It would be selfish to request constantly a mod/admin to keep review your map as there is many other maps waiting for approval as well.

However, if you still insist of another review after it had been review for second time. Feel free to contact other admin.

To contact Alexis Septimus, please click this
new_mail.png
Visitor Message.
Map Review
1) Terrain - Bad (2)
2) Trigger - Bad (2)
3) Minor Error - Bad (2)
4) Major Error - Good (4)
5) Replay Value - Good (4)
6) Fun factor/gameplay - Good (4)
7) Use of imported material -
8) Single player - Good (4)
9) AI support - Bad (2)
10) Camera - Average (3)
11) Originality - Good (4)
12) File Size - Excellent (5)
13) Internet/LAN Friendly -
14) Balancing -
15) Packaging - Good (4)
16) Credits -
17) Storyline -
18) Theme -
19) Protection - Excellent (5)
20) Quality - Average (3)
21) Description/Information/Detail - Good (4)
22) Hiveworkshop rules & regulation - Excellent (5)
23) Game Mode - Excellent (5)
24) Function - Excellent (5)
25) Unit Placement -

Total Accumulation Point : 67/90 * 100 + (-14) (Review)= 60.44

[+] - Have AI on it, but the AI seems to be too weak at some difficulty.
[!] -
[-] - Leak Trigger
[-] - Need to have victory/defeat condition.
[-] - The countdown sound could be heard during the cinematic, should have turn it off unless it been done at purpose.

Review : After I test this map, it seems this map is quite good and could give quite a fun. Even all those hotkey work well, but I really do suggest you to add hotkey for those upgrade and item.

This map certainly have potential, but the terrain, AI and trigger could use some improvement.

With those trigger leak, it could possibly effect the game if been play for a long duration.

Just for that, I do not think this map is ready to be recommend yet.

Another -14 points for this map.

Septimus Score System
Awful: 1-10
Unacceptable : 11-30
Lacking : 31-49
Useful : 50-69
Recommend : 70-90
Highly Recommend : 91-100
Director Cut : 101-105
Sub-Zero : 106+
Rating & Miscellaneous information
Score - 60/100
Rating - 3/5
Condition - Average
Status - Approve
Review - 1
Reminder
The map might not be fully tested, if any user of the map found bug/error or anything else.
Feel free to contact Alexis Septimus by clicking this
new_mail.png
Visitor Message.
 
Level 4
Joined
Aug 9, 2008
Messages
67
I think that this is a very interesting , original and cool idea.
I guess it would be cooler if there were more people playing though
 
Level 31
Joined
May 3, 2008
Messages
3,155
Review
Notice & Contact
This map had been examined by Alexis Septimus.
If you think this map review is not accurate or require another review, feel free to contact Alexis Septimus. But, map would only be review again for second time and also for the last time unless under certain circumstances. It would be selfish to request constantly a mod/admin to keep review your map as there is many other maps waiting for approval as well.

However, if you still insist of another review after it had been review for second time. Feel free to contact other admin.

To contact Alexis Septimus, please click this
new_mail.png
Visitor Message.
Map Review
1) Terrain - Bad (2)
2) Trigger - Bad (2)
3) Minor Error - Bad (2)
4) Major Error - Good (4)
5) Replay Value - Good (4)
6) Fun factor/gameplay - Good (4)
7) Use of imported material -
8) Single player - Good (4)
9) AI support - Bad (2)
10) Camera - Average (3)
11) Originality - Good (4)
12) File Size - Excellent (5)
13) Internet/LAN Friendly -
14) Balancing -
15) Packaging - Good (4)
16) Credits -
17) Storyline -
18) Theme -
19) Protection - Excellent (5)
20) Quality - Average (3)
21) Description/Information/Detail - Good (4)
22) Hiveworkshop rules & regulation - Excellent (5)
23) Game Mode - Excellent (5)
24) Function - Excellent (5)
25) Unit Placement -

Total Accumulation Point : 67/90 * 100 + (-14) (Review)= 60.44

[+] - Have AI on it, but the AI seems to be too weak at some difficulty.
[!] -
[-] - Leak Trigger
[-] - Need to have victory/defeat condition.
[-] - The countdown sound could be heard during the cinematic, should have turn it off unless it been done at purpose.

Review : After I test this map, it seems this map is quite good and could give quite a fun. Even all those hotkey work well, but I really do suggest you to add hotkey for those upgrade and item.

This map certainly have potential, but the terrain, AI and trigger could use some improvement.

With those trigger leak, it could possibly effect the game if been play for a long duration.

Just for that, I do not think this map is ready to be recommend yet.

Another -14 points for this map.

Septimus Score System
Awful: 1-10
Unacceptable : 11-30
Lacking : 31-49
Useful : 50-69
Recommend : 70-90
Highly Recommend : 91-100
Director Cut : 101-105
Sub-Zero : 106+
Rating & Miscellaneous information
Score - 60/100
Rating - 3/5
Condition - Average
Status - Approve
Review - 1
Reminder
The map might not be fully tested, if any user of the map found bug/error or anything else.
Feel free to contact Alexis Septimus by clicking this
new_mail.png
Visitor Message.
 
Level 3
Joined
Dec 7, 2009
Messages
58
it was fun alright, but i think the 'pathway' needs to get wider or let's add more units or more skills for the units to make this game more entertaining but all in all it was fun. 4/5
 
The defenders are way too slow. Even mortar teams race past them... All the other units run out and die before the defenders get there to tank. Either set them back to normal speed, or give them enough health and armor to actually be worth using.

Also, please fix the timer. It doesn't reappear after the first round, so then we don't even know when we're supposed to be buying things.

And make bigger units take more lives. Otherwise the best strategy will always be to just mass footmen and archers.
 
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