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Confirmation_ByEpsilon

i'm tired of watching the 3 arrows coming together each time you order a unit to do something.. so i created my own....

try it in game before you comment

USE THIS PATH:
UI\Feedback\Confirmation\Confirmation.mdx

----- UPDATE -----
arrows now rotate slower and to the other way

Keywords:
unit, order, point, attack, move, patrol, interface, ui, epsilon
Contents

Confirmation_ByEpsilon (Model)

Reviews
Frankster : Cool and modern variation of the command effect model. Works in-game and performs well. Approved. Nice job.

Moderator

M

Moderator

Moderation: 21:42, 7th November 2011
Frankster :
Cool and modern variation of the command effect model.
Works in-game and performs well.
Approved. Nice job.
 
Level 7
Joined
Dec 3, 2006
Messages
339
Neat Idea, but the arrows should appear a bit more prominent or there should be a more filling in the middle in my opinion. I mean it just seems somewhat like it's missing a part in the middle too much. Like I edited it(just to see how it'd look) to add another ring using Textures\GenericGlow5.blp as another material layer alpha'd where the ping material and it looks slightly better but not by much. The result I think was a bit better since it had another ring in the middle but still felt a bit un-fulfilling.

Also I think when you slowed it down you may have slowed it down too much now.
 
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