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Climax (1.32)


Commissioned for Frostcraft.

CHANGELOG

14.03.21
- Uploaded

NOTES

Feel free to modify. Give credit.

FREQUENT ISSUES

Magos' Model Editor
If a.) the model/s present an error regarding a ribbon emitter upon opening, or b.) the models go blank in-game after editing them in Magos', use MdlxConv to convert the uncorrupted file to mdl, edit the model as you wish, and then convert back to mdx before importing.

In-Game
If models with omnilights light up the whole map after conversion, make sure you're using version 1.04 of MdlxConv.
Contents

Climax Blue (Model)

Climax Green (Model)

Climax Orange (Model)

Climax Pink (Model)

Climax Purple (Model)

Climax Red (Model)

Climax Teal (Model)

Climax Yellow (Model)

Reviews
General Frank
Extremely well made effect. Works in-game and performs well. Great job!
Is it possible to extract the 1.32 textures for use in any patch version? I noticed the models load fine in magos so that led me to wondering if custom textures would work.
Should work. Here they are. You can CNP the paths from each resource's More Info.
 

Attachments

  • flaresimple_bw.blp
    26.5 KB · Views: 115
  • smoke_wispy01.blp
    120.4 KB · Views: 130
  • groundcrack02_bw.blp
    824 KB · Views: 137
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