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Centaur Diviner

This bundle is marked as awaiting update. A staff member has requested changes to it before it can be approved.
Centaur female caster unit. Thxies Grendel for creative inspo.

Update: Fixed unused materials, textures, tracks, duplicate geoset animations and optimized the model.
Contents

Centaur Diviner (Model)

Centaur Diviner (Icon)

Centaur Diviner Portrait (Model)

Reviews
General Frank
There are still some minor issues with the main model and some optimization to be done with the portrait. It would make the size smaller. https://www.hiveworkshop.com/resources/centaur-diviner.115162/sanity-check...

Kyrbi0

Arena Moderator
Level 44
Joined
Jul 29, 2008
Messages
9,487
And whatta turnaround! This is a really solid little model; genius to use Harpy textures to achieve the fem!Centaur look. I also love the touch of having a Tauren skull for the staff. Very excited to see more low-poly stuff; thanks Grendel for the inspiration. ; ) This is exactly what races like the Centaurs need; basic, simple, generic & very unit-y assets to flesh out a criminally-underfleshed race.

There's a small part of me that wonders if it could use another scrap of cloth somewhere; a hood, a shawl, a scarf, a bandanna, bigger sleeves? But dang if it ain't great.

almost too heroic though ;D
 
Level 34
Joined
Sep 17, 2010
Messages
2,733
And whatta turnaround! This is a really solid little model; genius to use Harpy textures to achieve the fem!Centaur look. I also love the touch of having a Tauren skull for the staff. Very excited to see more low-poly stuff; thanks Grendel for the inspiration. ; ) This is exactly what races like the Centaurs need; basic, simple, generic & very unit-y assets to flesh out a criminally-underfleshed race.

There's a small part of me that wonders if it could use another scrap of cloth somewhere; a hood, a shawl, a scarf, a bandanna, bigger sleeves? But dang if it ain't great.

almost too heroic though ;D
maybe a semi-transparent veil?
 
There are a few bigger and minor issues with the model.
Please fix the following:
  • Geoset animations should only ever reference one geoset. You model was a few geoset animation that reference more than one. This is bad.
  • There are a few unused tracks and it is a good idea for optimization. You can use this tool to automate it: MDLX Optimizer - Just drop a .mdx file onto that page.
  • Some unused textures and materials.


 
Level 51
Joined
Dec 8, 2008
Messages
4,357
There are a few bigger and minor issues with the model.
Please fix the following:
  • Geoset animations should only ever reference one geoset. You model was a few geoset animation that reference more than one. This is bad.
  • There are a few unused tracks and it is a good idea for optimization. You can use this tool to automate it: MDLX Optimizer - Just drop a .mdx file onto that page.
  • Some unused textures and materials.




Update: Fixed unused materials, textures, tracks, duplicate geoset animations and optimized the model.
 
Level 7
Joined
Nov 21, 2013
Messages
109
This model is great! Would it be possible to add some spellcasting animations though? A bit odd to have a spellcaster without any casting animations.
 
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