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Celestial Wars! v3.6b

This bundle is marked as useful / simple. Simplicity is bliss, low effort and/or may contain minor bugs.
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Reactions: UndeadImmortal
--------Pr0blemBro Presents--------


Celestial Wars!
Created by ProblemBro
Map Info:


Plot:
Million of years had passed since God createad everything, naturally, there comes a time when the God of Azeroth will get tired, he now selects the most wise and powerful among the chosen one.THE FIGHT FOR A NEW GOD HAS BEGUN !

Celestial Wars is a projectile fighting game that is Hard to Understand but fun when you understood.
It supports a variety of game modes & team configurations and more features are added with future updates.


Game Modes


The map supports 2-8 players.
Currently available game modes:

-Team Battle

*Recommended for: 4-8 players(2v2,3v3,4v4)
*Players are all in the same team
*You must cooperatively kill the enemy team.
*The team to reach the score limit set by the host wins

-FFA(Free For All)

*The player to reach kill limit set by the host wins
*The player to reach the score limit set by the host wins


*Recommended for: 1-4 players

-Other Game Modes

*"-wtf"
~No Ability Cooldowns
*"-fog"
~Enables full map reveal(always visible)



Features:


-Hard to Understand but Fun when you Understood.
-Smooth Gameplay
-Balanced



Image Description:
3 Terrain ScreenShots

cd.jpg



bc.jpg



ab.jpg


Game Play Screen Shots:
Still Making Bro :D(Ill update ASAP)
Videos:
Still Making Bro :D(Ill update ASAP)




Changelogs:


V2.0 - The First Release of Official Version
V2.1 - Balanced some few triggers
v2.2 - bug fixed new items
v2.3 - bug fixed new command (-setname) and (-clear)
v2.4 - bug fixed new command (-statbenefits) or (-sb)
v2.5 - new items and new skill
v2.6 - bug fixed
v2.7 - bug fixed
v2.8 - bug fixed
v2.9 - bug fixed
v3.0 - no more common bugs :D HAPPINESS
v3.0 - Add some few triggers and map Optimized
v3.1 - cheaper items and more balanced
v3.2 - add some few triggers and MORE HAPPINESS
v3.3 - fixed revived system and better triggers
v3.4 - Improved by UndeadImmortal (trigger fixed,better terrain and custom spells)
v3.5 - Fixed Boot system and Buy Spell system
v3.6 - Added Animation Spell(Distraction,Evade,Blink and Shackles)
Fixed -clear and -sb commands
Maximized Hero Selector 's Vision
Reduced Base Range (1000 to 750)
Camera Set if you choose a hero
Added Death Timer



Credits:



Terrained By . . . . . . . . . . . . . . . Pr0blemBro(Me :D)
Improved Terrained By . . . . . . . . .UndeadImmortal
Produced By:. . . . . . . . . . . . . . . Me And my Classmates
Some Usefull Triggers By: . . . . . . .SwPia.Guuren and anarki18
Question Answers From:. . . . . . . .SwPia.Guuren
Suggestions like Items: . . . . . . . ..Celestial Being(Group From Garena)
Projectiles By :. . . . . . . . . . . . . . sPy
Hero Model By : . . . . . . . . . . . . ..Uncle Fester
Spell Shop system . . . . . . . . . . . .Andrewgosu
Streak system . . . . .. . . . . . . .. . La Lers
Description Toturials:. . . . . . . . . .-Kobas-
Discription Suggestions. . . . .. . . . Swpia.Guuren and Hexcellion
Special Thanks to
Swpia.Guurenkreeve39,anarki18,rexbale,SpY,softmellow,DontBeWeak,Chaos_Debug,Death_Skull143,TudnihSaNeka and UndeadImmortal


This map is not possible without of the help of the Special Thanks Mentions

Author's notes:
I got this idea from the help of my classmates,this map is all about magic,blindspot practice(especially for dota),timings and fun :D

Found a bug?
Got an idea to suggest?
Interested in helping out with the map?
Interested in testing?
PM ME :D

Moderators if you want a copy that is not protected please PM me :D


[tr][TD]


Keywords:
Magic,Gods,Blindspot Practice and Great Timing.
Contents

Celestial Wars! v3.6b (Map)

Reviews
Date: 11:05:11 30-Jul-12 Map Moderator: -Kobas- Map Status: Rejected 1/5 Contact map moderator: Visitor Message / Private Message! Rejection Reasons: Map has low quality terrain! No work in progress, please use Map Development Section for...

Moderator

M

Moderator

Date: 11:05:11 30-Jul-12
Map Moderator: -Kobas-
Map Status: Rejected 1/5
Contact map moderator: Visitor Message / Private Message!

Rejection Reasons:
Map has low quality terrain!
No work in progress, please use Map Development Section for unfinished maps!
Useful Links:
The Important Site Rules.
You can use Map Development Section for testing and improving your maps.
Need help with triggers/memory leaks? Make a thread in the Triggers & Scripts Section.
Got any World Editor related questions? Make a thread in the World Editor Help Zone Section.
Got any Requests (Terrain, resources, spells, systems, loading screens...)? Make a thread in the Requests Section.
The Important Site Tutorials.
If you have any complaints or questions about your map, please make a thread here:Map Resource Moderation.

Comment: Low quality.
 
Level 20
Joined
Jun 27, 2011
Messages
1,864
Celestial Wars v3.3 Map Review
Good Points
(+) Custom Shop and Heroes
(+) Credit list
(-) The map is protected
(-) The terrain is messep up at some location
(-) No custom spells, you just used the default ones
(-) Fix some grammars in the description
(+/-) Improve your description
(+/-) Add more spells, doodads, items
(+/-) Make the map unprotected so the moderators will review it fast
Points
2 good points and 3 bad points. 2/5 total
 
Level 12
Joined
Dec 20, 2011
Messages
884
Haven't tested the map yet, but here are some things you need to improve or change in your thread:

You could use tags to show terrain screenshots, instead having users copy-paste the link you gave, it would be better. (Not sure if you're allowed to post img's though)
The changelog could use more additional info/detail on the bugs you fixed. This is to prevent users from double-posting bugs already fixed.
Plot should be at the upper part of the thread since it should be read first by the viewers, plot at the lower part of the thread is not-so-good of an idea.
Your font color for some text could be changed instead of mostly gray or whatever that color is. You could use red for important messages. Plus, you could also use some bbcodes like [hidden] to hide text aka spoiler on some forums. You could use that for changelogs, adding different hidden tabs for each version like this: Changelog -> v1.20/v1.21 having two tabs.

I want to try testing the map, but I'm too busy with school right now, that's why I'm not even going on hiveworkshop these days, just saw this map here and posted.
 
Level 8
Joined
Jun 17, 2012
Messages
114
Hexcellion Thanks for the "Decription Suggestions"
I Didnt Change "bug fixed" because i cant remember xDD
because I uploaded this map on version 3.0
and on version 2.6 to 2.9 is a week ago
thats why i cant remember
i only remember the 2.1-2.5
Once Again,Thanks Hexcellion :D
 
Last edited:
Level 6
Joined
May 4, 2012
Messages
187
Well I try to give you some nice suggestions :
> Balance out the Strength, because you did it this way (1STR=50HP) Which is for me, some what OP.
> Try to decrease the attack speed because some PC will lag... (This happens to me alot, I don't know for you.)
> Is it just me or all of the models are the same? :O (Try using unique models for each of them describing/relative to their ability, and name)
> Try adding some more things.
> (Suggestion) Improve your terraining a little, though it is NOT VERY bad.
> Edit some of your heroes and make some unique abilities for them which is NOT found in other heroes.
> Add some more spells, items and "decorations" as what UndeadImmortal said you to do so.
> Try adding more effects, other than the attack animation! Haha
> Add some random events like :
Duel = 2 random players will fight each other while others watch.
godstrike (Yes, small G) = The god of Azeroth is annoyed by your performance, BOOM! (Strike the player with lowest score and damage it by x [x=the number you want])
>And oh, I think you have mistaken "fog" as always visible, don't you? :p
Change "-fog" to "-unfog" (Which means to remove the fog of war)
Well overall nice map (Even though my map is even worse :p)
For now I'll rate it 3/5.

Good luck fellow Pinoy in your career!

--------------------------------------------

Looool. This is game is so fun! It is totally worth playing :D
Anyways nice game br0, even if the score is 14-1 xD
YOU ARE SO IMBA DUDE, I MEAN, YOU REALLY NEED TIMING IN EVADING ALL OF IT. JUST SO, ARRRGHH!
 
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