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Cave Dwellers

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Choose one of the available cave races, dig up valuable ores and eliminate all the other Dwellers!

The map is different every game, as it is randomly generated at start.

- Randomly Generated Terrain
- Digging
- Simple "Minigame"
- Playing as Sludges

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cbulJWD.png

Deolrin (Starting Point), -Grendel (Kobold Taskmaster), IamMclovin (Dwarf Miner),
General Frank (Dwarf Warrior), Tranquil (Dwarf Warden), Hayate (Sludges),
Mephestrial (Cave Hut), Ergius (Ore Veins)

- Gold Veins now function as gold mines
- Defender's iron cost reduced to 500, Halberdier's cost reduced to 750 iron and 250 gold
- Spider's hit points reduced to 15 from 25
- All spiders now have unarmored armor type
- Ally and unally commands added
- Miners iron cost removed
- Races can now be repicked at the start
Contents

Cave Dwellers (Map)

Level 23
Joined
Oct 12, 2008
Messages
1,783
Cave Dwellers - 7/11/16
A fairly simple and straightforward strategy map, slightly dungeon keeper-esque.
Very little to say other than it works, the techtree is very small; not that it matters as round length is very short.
Good for 10+ minute bouts.
- Map approved.
 
Level 3
Joined
May 28, 2012
Messages
28
Maybe in the future you add observers?
For example, when I lose all my units and buildings I can watch the whole map.
Or maybe add command, which kill all your units and buildings but lets you be an observer.
 
Last edited:
Level 3
Joined
May 28, 2012
Messages
28
For now we can't choose goblin and ghosts faction?
And maybe you add some information for F9? (Description of the map/Link to the map in hiveworkshop/Credits)
(Oh and yes, what about the idea of the observers, which I describe by the message above.)
 
Level 6
Joined
Nov 1, 2015
Messages
62
I was a little hesitant to adding observers because people could abuse this with their friends and telling them where their enemies are and things like that
but that being said i'll add observers in the next version
 
Level 2
Joined
Dec 28, 2014
Messages
12
Hello
Saw that this map was updated so Ive host 3.3 it with fullhouse.

So bug I found is you cant build house for long time because of gold mine nearby)
And as dwarf you are losing because it is essential to get another worker.



Besides that this map is amazing, thank you!
 
Last edited:
Level 6
Joined
Nov 1, 2015
Messages
62
Hello
Saw that this map was updated so Ive host 3.3 it with fullhouse.

So bug I found is you cant build house for long time because of gold mine nearby)
And as dwarf you are losing because it is essential to get another worker.



Besides that this map is amazing, thank you!

Yeah I know about it, but this map is going at a snail pace with updates, i'll force my ass one of these days to update it dw!
 
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