Moderator
M
Moderator
13:52, 23rd Jul 2010
Kimberly: Hio Shiik, okay..afew issues with this skin/texture but it has potential from seeing your other works:
*The shading is very bland/dull... you really need to make it pop out, it looks half finished as there are ZERO highlights/gloss on the trolls skin :/ He kinda looks like he is made of non-shiney mud than sweaty troll skin, try exaggerating the muscles, maybe add some veins or such.
*The white clothe looks very out of place with the texture, it feels as if it wasnt finished or that the geoset of said area on the model has no actual texture assigned, I suggest shading it and adding texture to it like it has been worn down. I also think white is a totally out of place/colour with the rest of the texture, if you want something white, then I suggest "creamish pale yellow" than clear and straight out white o__0..
*The chains and metal are out of place, they are dull and have no universal shading with the rest of the texture, its like they are of their own lightsource and have no shadows going onto the troll. They are also shaded in a manner of where its flat and too sharp, too much highlights and shadow with little midtone.
*The blood is ...well, very messy.. it does not look like blood :/ Blood is a very dark red and having "sharp and striking qualities", the blood you have is too soft and seems of melted modeling clay. I suggest you add reflective values to the blood like abit of gloss/shine as it is a liquid.
Kimberly: Hio Shiik, okay..afew issues with this skin/texture but it has potential from seeing your other works:
*The shading is very bland/dull... you really need to make it pop out, it looks half finished as there are ZERO highlights/gloss on the trolls skin :/ He kinda looks like he is made of non-shiney mud than sweaty troll skin, try exaggerating the muscles, maybe add some veins or such.
*The white clothe looks very out of place with the texture, it feels as if it wasnt finished or that the geoset of said area on the model has no actual texture assigned, I suggest shading it and adding texture to it like it has been worn down. I also think white is a totally out of place/colour with the rest of the texture, if you want something white, then I suggest "creamish pale yellow" than clear and straight out white o__0..
*The chains and metal are out of place, they are dull and have no universal shading with the rest of the texture, its like they are of their own lightsource and have no shadows going onto the troll. They are also shaded in a manner of where its flat and too sharp, too much highlights and shadow with little midtone.
*The blood is ...well, very messy.. it does not look like blood :/ Blood is a very dark red and having "sharp and striking qualities", the blood you have is too soft and seems of melted modeling clay. I suggest you add reflective values to the blood like abit of gloss/shine as it is a liquid.