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Burning Battleground

This bundle is marked as useful / simple. Simplicity is bliss, low effort and/or may contain minor bugs.
Contents

Burning Battleground (Map)

Reviews
[2016-05-17] Rejected on authors request. Next Review: [2016-05-14] Rufus Moderation Note What you need to do: The current terrain is not acceptable. It is not very interesting, and doesn't offer any special features for a melee game. For any...

Moderator

M

Moderator

[2016-05-17]
Rejected on authors request.

Next Review: [2016-05-14]
profilepic210991_9.gif
Rufus Moderation Note

storywritingart.gif
What you need to do:
The current terrain is not acceptable. It is not very interesting, and doesn't offer any special features for a melee game.
For any melee game, a creep camp such as the one in the middle of your map with a combined level of 76, is to high, no matter how high the item reward might be. You should nerf this by a lot.
The description is also lacking. A melee description should be short and informative.
I also suggest you put the pictures in [Hidden=" "][/Hidden] tags, so that they won't cover such a big part of the screen.
Also, just because you use units and doodads from different tilesets, doesn't make the map altered melee. It is still a normal melee, as those changes are too small to really be game-changing.

Map status set to awaiting update.
 
Level 26
Joined
Oct 2, 2011
Messages
2,482
Next Review: [2016-05-14]
profilepic210991_9.gif
Rufus Moderation Note

storywritingart.gif
What you need to do:
The current terrain is not acceptable. It is not very interesting, and doesn't offer any special features for a melee game.
For any melee game, a creep camp such as the one in the middle of your map with a combined level of 76, is to high, no matter how high the item reward might be. You should nerf this by a lot.
The description is also lacking. A melee description should be short and informative.
I also suggest you put the pictures in [Hidden=" "][/Hidden] tags, so that they won't cover such a big part of the screen.
Also, just because you use units and doodads from different tilesets, doesn't make the map altered melee. It is still a normal melee, as those changes are too small to really be game-changing.

Map status set to awaiting update.
 
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