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Bunker Wall Pieces v.1.5

A set of bunker wall pieces so you can make your own bunker dungeon or whatever.

Includes a bunch of walls, doorways, and some detail pieces you can use on top.

Pathing Textures:
PathTextures\4x2Default.tga
PathTextures\2x2Default.tga
PathTextures\2x2unbuildable.tga
2x2Blank.tga and 4x2Blank.tga included in pack for wall decorations.
4x2Doorway.tga added as open door and doorway pathing texture.
6x6RoundedCornerPath for the rounded corners.

Bunker tileset:
Bunker_Tileset.blp

Blackout tileset:
Dungeon Abyss Tileset

Original textures from:
www.textures.com

Size of pack is inflated as the hive forces you to reupload custom textures once for every model using it. The actual size is 405 KB.

Changelog:
1.0: Uploaded pack
Walls
Half Walls
Inner Corners
Outer Corners Straight
Outer Corners Cut
Door
Doorways
Vents
Warning Stripes
Cracked Walls
Pathing
1.1: More Doors
Added Sliding Doors
Ramp
Pathing
1.2: Rounded Corners
Rounded Inner Corners
Bunker Wall Support
Pathing
1.3: Modular Barriers
Modular Barriers
1.4:
Added collision shapes to everything
1.5:
Fixes
Added corresponding Support Variant
Added corresponding Door Variant
Added corrosponding Vent Variants (Type 01 Square Vent, Type 02 Round Vent)

Thanks to @twilac for fixing normals on the two inner corner models.
Thanks to @ThompZon for making me aware of several issues.
Previews
Contents

2x2blank.tga pathing texture (Texture)

4x2blank.tga pathing texture (Texture)

4x2Doorway.tga pathing texture (Texture)

Bunker Corner Inner 02 (Model)

Bunker Corner 01 (Model)

Bunker Corner 02 (Model)

Bunker Corner Cut 01 (Model)

Bunker Corner Cut 02 (Model)

Bunker Corner Inner 01 (Model)

Bunker Door 01 (Model)

Bunker Door 02 (Model)

Bunker Doorway 01 (Model)

Bunker Doorway 02 (Model)

Bunker Ramp (Model)

Bunker Round Vent 01 (Model)

Bunker Round Vent 02 (Model)

Bunker Rounded Corner Inner 01 (Model)

Bunker Rounded Corner Inner 02 (Model)

Bunker Sliding Door 01 (Model)

Bunker Sliding Door 02 (Model)

Bunker Square Vent 01 (Model)

Bunker Square Vent 02 (Model)

Bunker Wall 01 (Model)

Bunker Wall 02 (Model)

Bunker Wall Half 01 (Model)

Bunker Wall Half 02 (Model)

Bunker Wall Support 01 (Model)

Bunker Wall Support 02 (Model)

Cracked Wall 01 (Model)

Cracked Wall 02 (Model)

Cracked Wall 03 (Model)

Modular Barrier (Model)

Rounded corner pathing texture (Texture)

Texture (Texture)

Warning Stripes (Model)

Reviews
General Frank
Would you mind add exact collision shapes to all models. This might be super useful for terrainers and any other modders.
General Frank
Works in-game and performs well. Good job.
I think I'll add a couple more pieces, but it is essentially complete as it is.

Edit (v.1.1): Added sliding doors for both variations and a ramp. Updated Testmap.

Edit (v.1.2): Added rounded corners and supports for the walls. Updated Testmap.

Edit (v.1.3): Added modular barriers that can be retracted into the floor.

Edit (v.1.4): Added collision shapes to everything

Edit (v.1.5): Added missing models and added new matches for models that previously only existed for one type of wall texture. (Not in test map)

Test Map:
 

Attachments

  • BunkerWallTest.w3x
    317.9 KB · Views: 306
Last edited:
Level 11
Joined
Apr 9, 2013
Messages
710
These are very useful, and I do agree with General Frank here, and I hope he continues to address the issues when it comes to the custom building/doodad models.
This problem is most common when people make Walls and Gates, I believe there should be a standardised path for any new wall or gate model to ease the process of the map maker and excuse him from making a new custom path for every wall bit.
I believe 8x4/4x8 would be the best when it comes to the buildable unit walls.
 
Pretty damn insteresting set of models that I want to use for the upcoming mini-mapping competition, but I've had a few issues when experimenting with this pack.

The following files are "wrong":
  • Bunker Rounded Corner Inner 01 is actually BunkerSlidingDoor01, and the actual
  • Bunker Wall Half 01 is same as Bunker Wall 01
Also, the ramp does now have a collision thingie, meaning that you cannot walk "on top of it" (or I do something wrong).
The following files are "missing" (or doesn't exist, but I kinda expect them to):
  • WarningStripes
  • Bunker Wall Support only exists in 01-version
  • The door near the Circle of Power in the screenshot/testmap
I play 1.31.1, so it's no reforged patch issue...
 
Last edited:
Pretty damn insteresting set of models that I want to use for the upcoming mini-mapping competition, but I've had a few issues when experimenting with this pack.

The following files are "wrong":
  • Bunker Rounded Corner Inner 01 is actually BunkerSlidingDoor01, and the actual
  • Bunker Wall Half 01 is same as Bunker Wall 01
Don't know where these went. If THW swallowed them, or they were lost during an update. I've had to redo them. But they are back now.

Also, the ramp does now have a collision thingie, meaning that you cannot walk "on top of it" (or I do something wrong).
The following files are "missing" (or doesn't exist, but I kinda expect them to):
  • WarningStripes
  • Bunker Wall Support only exists in 01-version
  • The door near the Circle of Power in the screenshot/testmap
I play 1.31.1, so it's no reforged patch issue...
  • Don't know where the wanring stripes has gone too. Might make one, but it requires a new mesh. So I'll have to get back to that one. @ThompZon send me the version from the test map, so the warning stripes is back in the pack!
  • There was never a bunker support for the second wall type. But I've added one now. Same goes for the "garage" door. Before it only existed for one variant, now both is there.
  • That is not a door, that is just supports with the "Modular Barriers" behind it.
  • I don't know how to fix the ramp. Will research.
 
Last edited:
Don't know where these went. If THW swallowed them, or they were lost during an update. I've had to redo them. But they are back now.


  • Don't know where the wanring stripes has gone too. Might make one, but it requires a new mesh. So I'll have to get back to that one.
  • There was never a bunker support for the second wall type. But I've added one now. Same goes for the "garage" door. Before it only existed for one variant, now both is there.
  • That is not a door, that is just supports with the "Modular Barriers" behind it.
  • I don't know how to fix the ramp.
Cool! Thank you very much for this update :)
 
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