• 🏆 Texturing Contest #33 is OPEN! Contestants must re-texture a SD unit model found in-game (Warcraft 3 Classic), recreating the unit into a peaceful NPC version. 🔗Click here to enter!
  • It's time for the first HD Modeling Contest of 2024. Join the theme discussion for Hive's HD Modeling Contest #6! Click here to post your idea!

BTNKilrogg

Icon for Tauer's Kilrogg Deadeye model.
https://www.hiveworkshop.com/threads/kilrogg-deadeye.341964/#post-3550714
Previews
Contents

Kilrogg (Icon)

Kilrogg Darkgreen (Icon)

Reviews
The Panda
Superb coloring, approved.
This a screenshot?
Screenshot paintover adding more details and smoothing out things as required.

I've found that this technique works best to get warcraft styled icons (in my opinion of course)
and I also believe that this was utilized by the original warcraft dev team themselves for many icons.
Detailed the approach here: BTNRoyalGuardHeroV2

The same technique I used in the past for my own derelict mod A Tinker's Tale as well as recently for Dmitry Rommel's Heart of Storm campaign.

Attached the original screenshot for comparison.
 

Attachments

  • BTN_KILROGG_screenshot.jpg
    BTN_KILROGG_screenshot.jpg
    15.9 KB · Views: 15
Top