• 🏆 Texturing Contest #33 is OPEN! Contestants must re-texture a SD unit model found in-game (Warcraft 3 Classic), recreating the unit into a peaceful NPC version. 🔗Click here to enter!
  • It's time for the first HD Modeling Contest of 2024. Join the theme discussion for Hive's HD Modeling Contest #6! Click here to post your idea!

BTNFlamingScimitar

This bundle is marked as useful / simple. Simplicity is bliss, low effort and/or may contain minor bugs.
  • Like
Reactions: deepstrasz
FlamingScimitar Icons
by StyxaneZ
Contents

BTNFlamingScimitar (Icon)

Reviews
14:35, 26th May 2009 zombie2279: Way too simple, you ought to be capable of more. The object, the shading, the effect and the lightnings need vast amounts of work. Rejected until sufficient changes are made.

Moderator

M

Moderator

14:35, 26th May 2009
zombie2279: Way too simple, you ought to be capable of more. The object, the shading, the effect and the lightnings need vast amounts of work.

Rejected until sufficient changes are made.
 
Level 6
Joined
Mar 2, 2009
Messages
236
Alright this needs a lot of work. Firstly, make the outline of the handle sharper and make some changes to its design so it looks more conventional (this is optional). Next, set the proportion between blade and handle to something more realistic. At present the blade's a little too large. In addition, the blade is missing the reflected glow of the fire and in its current state looks more like a lump of clay. Sharpen the outline of the blade as well, and add a little glow to it. Lastly, the flames don't look like fire. I think you could use some of the other icons in the Hive as reference in drawing.
Thats about all. 2/5 as it is now, but I'll rate after changes.
 
Top