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BTNDragonTongue

Ancient artefact of Flame Guards. It was stolen from the Hell

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Keywords:
Dragon, Sword, Flame, Fire, Hell, Demon, Archangel, Skull, Badass, IMBA, JollyD, Tarfire, Flame, Sexual
Contents

BTNDragonTongue (Icon)

Reviews
17:50, 13th Nov 2011 Pyramidhe@d: Just looks really messy. The fire is almost cotton like which just turns things hazy. 11 Feb 2012 Pyramidhe@d: The blade looks like it is just a single colour. No sense of thickness or anything. 23 April 2012...

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17:50, 13th Nov 2011
Pyramidhe@d: Just looks really messy. The fire is almost cotton like which just turns things hazy.

11 Feb 2012
Pyramidhe@d: The blade looks like it is just a single colour. No sense of thickness or anything.

23 April 2012
Pyramidhe@d: I really wish you would draw some clean shapes now and then. Things with clear outlines and proper shapes.



I3lackDeath
Date: 2012/Oct/27 15:37:16
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Comment:
Approved
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Level 14
Joined
Mar 23, 2011
Messages
1,436
Oh dragon tongue!
needs more dragon artifacts to complete power of the dragon father though
 
Level 49
Joined
Jan 12, 2010
Messages
1,771
Dunno if it will be accepted as i thougt, but try work more accurate. Looking on most of your work (mostly the faces), there is question, how you see the object, when you paint it. When you working on some shape try to move it, change angle for more correct representation and realisation of your idea. At the second icon is on ur sig there is feeling like you painting by some layers that has around 2 pixels distant difference and cuz of that on first layer is a head, on second layer is shoulders and neck. You got my idea? Next time try work more soft, dont add contrasts before the it needed to reach some sort of realistic deep. The second problem of each your icons (or most) - blurryness and overlightness. One of most troubles with a composition - disbalance of a light. Try reach a moment when you have same balance of light and dark. More light means more dark, less light - less dark. You can be original and don't apply this formula to the background but be sure, background is a part of composition :)

And about faces - try work more with bones and muscles, not with skin. And don't forget about 3D shape (that i saying looking on your orcfaces).

With best regards and no offense :)
 
Level 30
Joined
Jun 13, 2011
Messages
1,483
Dunno if it will be accepted as i thougt, but try work more accurate. Looking on most of your work (mostly the faces), there is question, how you see the object, when you paint it. When you working on some shape try to move it, change angle for more correct representation and realisation of your idea. At the second icon is on ur sig there is feeling like you painting by some layers that has around 2 pixels distant difference and cuz of that on first layer is a head, on second layer is shoulders and neck. You got my idea? Next time try work more soft, dont add contrasts before the it needed to reach some sort of realistic deep. The second problem of each your icons (or most) - blurryness and overlightness. One of most troubles with a composition - disbalance of a light. Try reach a moment when you have same balance of light and dark. More light means more dark, less light - less dark. You can be original and don't apply this formula to the background but be sure, background is a part of composition :)

And about faces - try work more with bones and muscles, not with skin. And don't forget about 3D shape (that i saying looking on your orcfaces).

With best regards and no offense :)

Thanks for your help, I appreciate your support!
 
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