• 🏆 Texturing Contest #33 is OPEN! Contestants must re-texture a SD unit model found in-game (Warcraft 3 Classic), recreating the unit into a peaceful NPC version. 🔗Click here to enter!
  • It's time for the first HD Modeling Contest of 2024. Join the theme discussion for Hive's HD Modeling Contest #6! Click here to post your idea!

BTNBeatstickV4

A beatstick. To beat the crap out of your enemy

Keywords:
weapon, blunt, quaterstaff, club, metal, head, bash, mace, wood, beat, stick, beatstick
Contents

BTNBeatstickV4 (Icon)

Reviews
15:18, 27th Nov 2011 enjoy: Very nice!
Level 9
Joined
Jul 27, 2010
Messages
581
omg this is a bad icon. pyra should reject it for being disgusting.



looks nice ingame. .I think the white background fits the fact that it's a weapon. the highlights make it distinct and people can clearly see that it's a "beatstick". UNLIKE MOST OTHER ICONS.

although the blood looks like jelly. mind darkening it? at least a little. that it can still grab attention through the background?
 
Last edited:
Level 22
Joined
Jul 25, 2009
Messages
3,091
The metal looks pretty bad, you need to add much heavier shading to the top piece then add scratches to both pieces. After that fix the blood, it looks like blackberry jam right now.

Also, why aren't you the model moderator? That seems much more suitable.
 
I mean it doesn't look right...everything else is worked on and that light is just so simple I can't describe it...

if you see my tutorial (which this icon comes out from) the glow is merely there to break up the flat black background. there isnt anything special about it. and it doesnt need to be anything special

although the blood looks like jelly. mind darkening it? at least a little. that it can still grab attention through the background?
After that fix the blood, it looks like blackberry jam right now.

i'll see what i can do about the blood and the metal
 
if you see my tutorial (which this icon comes out from) the glow is merely there to break up the flat black background. there isnt anything special about it. and it doesnt need to be anything special

... Riiiiiight. -.-
Anyhow, don't you think that gray is just way too bold?
Either remove it completely or do something with it, it's adding a huge bunch of "boredom" to the icon itself.
 

Deleted member 157129

D

Deleted member 157129

Nice, although the dripping blood seems a little off, can't quite put my finger on why. Maybe the highlight is too grey?
 
ahh what I meant was this:



See the cool glow around the items ? That's what I was talking about, your is just so "bleah" if you ask me. That's all...Overall is very nice !

like I said in the tutorial, you do not need a fancy glow. a beatstick is a weapon carried by like a stupid small town guardsman. its a stupid and simple, but humble, weapon and therefore do not need a spectacular glow of awesome.
 
Level 22
Joined
Jul 25, 2009
Messages
3,091
I don't see any purple. And blood is pretty dark, not pretty shiny.

Blood is very shiny, even in low light it reflects well because of its density. The problem with this blood is that the highlights are bright enough, and the lowlights aren't the right color, they should be deep red.

This is a very realistic attempt at blood, and good reference, it's not shiny enough, but the complexion and deepness of it is accurate. This picture also depicts it as much thicker than it actually is. Blood is quite thin contrary to popular belief, not that any of you have never seen blood.

4024134390_61d1a570af.jpg
 
Level 17
Joined
Jul 1, 2010
Messages
721
Blood is very shiny, even in low light it reflects well because of its density. The problem with this blood is that the highlights are bright enough, and the lowlights aren't the right color, they should be deep red.

This is a very realistic attempt at blood, and good reference, it's not shiny enough, but the complexion and deepness of it is accurate. This picture also depicts it as much thicker than it actually is. Blood is quite thin contrary to popular belief, not that any of you have never seen blood.

4024134390_61d1a570af.jpg
Blood becomes thick once it comes in contact with oxygen in time.
 
grey glow removed. not too sure if i like it or not. now that i think about it, they are about the same, i think. but who knows. you guys prefered the no glow so. also. the blood. i really dont know what to do with it so. meh. it will have to do as is for now.

...hmmm there is prolly a way to remedy both problems at once. defeats the purpose of the original glow though but whatevers.

also. this is great to see a little discussion going on here. i hope you guys also carry this over to all the other icons in the section. it is good to critique each other and you should all do it more often in the future. mutual critiques are great way to improve upon your skills. i personally prefer valid critiques over flat praises.
 
grey glow removed. not too sure if i like it or not. now that i think about it, they are about the same, i think. but who knows. you guys prefered the no glow so. also. the blood. i really dont know what to do with it so. meh. it will have to do as is for now.

...hmmm there is prolly a way to remedy both problems at once. defeats the purpose of the original glow though but whatevers.

also. this is great to see a little discussion going on here. i hope you guys also carry this over to all the other icons in the section. it is good to critique each other and you should all do it more often in the future. mutual critiques are great way to improve upon your skills. i personally prefer valid critiques over flat praises.

Looks definitely better, this might be a vaild candidate for upgrades, no? :)
Bigger, sharper spikes, improved and creative clubhead and (sorry to say this word again) some dangerous glow. XP

I don't see ANYTHING wrong with the blood. It's really hard to show it properly in an icon sized image, and you did a great job on this one.
 
Level 22
Joined
Jul 25, 2009
Messages
3,091
grey glow removed. not too sure if i like it or not. now that i think about it, they are about the same, i think. but who knows. you guys prefered the no glow so. also. the blood. i really dont know what to do with it so. meh. it will have to do as is for now.

...hmmm there is prolly a way to remedy both problems at once. defeats the purpose of the original glow though but whatevers.

also. this is great to see a little discussion going on here. i hope you guys also carry this over to all the other icons in the section. it is good to critique each other and you should all do it more often in the future. mutual critiques are great way to improve upon your skills. i personally prefer valid critiques over flat praises.

It looks great now. 4\5.
 

Deleted member 157129

D

Deleted member 157129

Blood is very shiny, even in low light it reflects well because of its density. The problem with this blood is that the highlights are bright enough, and the lowlights aren't the right color, they should be deep red.

This is a very realistic attempt at blood, and good reference, it's not shiny enough, but the complexion and deepness of it is accurate. This picture also depicts it as much thicker than it actually is. Blood is quite thin contrary to popular belief, not that any of you have never seen blood.

4024134390_61d1a570af.jpg

Reflective rather than shiny. Gold is shiny, certain metals are shiny. Blood is reflective, pretty much like all liquids. Surfaces that are wet (read: eyes), are also, obviously, reflective. And (semi-) transparent, smooth stuff is usually reflective as well (read: diamonds) - especially prominent with dark backgrounds. But the concentrated light on liquid surfaces is not shine, because it is hard and accurate, it is reflection - a direct relation to source and target, a mirror. As opposed to gold, where the light spreads across the surface, seemingly made stronger, and shine back at you - shiny. /rant

In that regard, fresh blood is pretty dark with concentrated spots of light reflection. Light reflection is most easily done with hard white, circular or square (with rounded sides according to the shape of the surface), shapes. In this icon, the shapes seem to be more grey than white, they're too large and they blend - shine. However, I do see the problem of making this look right in a tiny icon. I think it would be much better already if you use a darker red tone, even black will work, to be honest. It will better transmit the idea of it being semitransparent and reflective.

Anyway, this is a pretty neat icon. It seems a little empty, in my opinion, without the glow. Good job, nonetheless.
 
Last edited by a moderator:
Level 22
Joined
Jul 25, 2009
Messages
3,091
Reflective rather than shiny. Gold is shiny, certain metals are shiny. Blood is reflective, pretty much like all liquids. Surfaces that are wet (read: eyes), are also, obviously, reflective. And (semi-) transparent, flat stuff is usually reflective as well (read: diamonds) - especially prominent with dark backgrounds. But the concentrated light on liquid surfaces is not shine, because it is hard and accurate, it is reflection - a direct relation to source and target, a mirror. As opposed to gold, where the light spreads across the surface, seemingly made stronger, and shine back at you - shiny. /rant

In that regard, fresh blood is pretty dark with concentrated spots of light reflection. Light reflection is most easily done with hard white, circular or square (with rounded sides according to the shape of the surface), shapes. In this icon, the shapes seem to be more grey than white, they're too large and they blend - shine. However, I do see the problem of making this look right in a tiny icon. I think it would be much better already if you use a darker red tone, even black will work, to be honest. It will better transmit the idea of it being semitransparent and reflective.

Anyway, this is a pretty neat icon. It seems a little empty, in my opinion, without the glow. Good job, nonetheless.

Did you take that from Wikipedia or are you just that smart lol? xD

On another note, will you ever fix the blood Pyra? :|
 
Top