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Boom Boom Boom 1.35 BETA

This bundle is marked as useful / simple. Simplicity is bliss, low effort and/or may contain minor bugs.
bomber mayhem.

creds to PALADON for the GUI's

(removed "borrowed" Sound effects.)

Keywords:
dizzt
Contents

Boom Boom Boom 1.35 BETA (Map)

Reviews
02:05, 29th Jun 2009 Linaze: Bad terrain, boring gameplay, lacked a proper description and instructions on how the map worked, rejected

Moderator

M

Moderator

02:05, 29th Jun 2009
Linaze: Bad terrain, boring gameplay, lacked a proper description and instructions on how the map worked, rejected
 
Level 8
Joined
Dec 8, 2007
Messages
312
After trying this map I'm surprised to that its not as bad as I thought after reading all comments.
Anyway, here is what I think:
-Its good to have AI. Even if it is not very smart its still good to have it :)
-Game is pretty simple to learn but you got to explain all rules somewhere. At least in game loading screen
-abilities and items were fine since many was triggered. but there should be more abilities.
-Hurl bombs ability description should mention that it bounce more in higher levels. also it should bounce one more time in level 1 because 2 bounces don't look good.
-Items were too expensive.
 
Level 28
Joined
Jan 26, 2007
Messages
4,789
I am sorry for any discomfort but i think you became a bit harsh

And know for the rating:2/5

Septimus... harsh...? You've never seen a harsh comment I think ^^

My first thought:

do not protect your map, unless you have created an amazing map with a lot of difficult systems and are too selfish to let anyone else learn how to map properly!

.

This is a very basic map, all spells (?) have been made by someone else and there not much to do.
I would suggest starting another (easy) project, focus on the terrain and the gameplay first, after that you can add special effects, abilities, ...

When you upload the map, add an attracting description - otherwise you get comments such as Septimus' one (and he's completely right).
Read my signature for info on a good description (in-game, the hive and the loading screen).
 
Level 9
Joined
Jan 24, 2008
Messages
113
This is a very basic map, all spells (?) have been made by someone else and there not much to do.
I would suggest starting another (easy) project, focus on the terrain and the gameplay first, after that you can add special effects, abilities, ...

erm, i only used paladons knockback and skull of flames..:con:

as for the lack of items and stuff.

i did say my map was BETA. :hohum:
 
Level 31
Joined
May 3, 2008
Messages
3,155
i did say my map was BETA.

This map isn't at beta stage as you think it was.

1) Your map do not have any quest log to indicate what is the mission objective.
2) Dummy unit are visible while casting.
3) Hotkey for item not available and the tooltips was lacking as well.
4) It even bug, I could get 2 unit and more everytime I cast something like ghost ability?

1.jpg


5) The AI was terribly done, it look like it only did 1-2 action every 30 seconds only.
6) Map was overflood with chicken after less than 2 minutes of gameplay and show a sign of lag.

1/5 (Unacceptable).

Please read more tutorial on how to develop map at forum, we have ample of good tutorial that you could learn from it.
 
Level 31
Joined
May 3, 2008
Messages
3,155
you should take this out of your list. I had this bug too. It happens only if you use cheating greedisgood that you did since you have 1000000 gold.

Tested and seems to be cause by cheat, but then again even if this bug does not exist. The quality was still alot to be question about.

It say it have a few shop, but it was generally of 4 shop that are same type with 8 item available only and the map would be flood with a massive amount of unit in less than a few minutes. To top up with, I keep seen a message of a portal has been bla bla bla and I do not see a single portal?

The map itself does not have any information on how long it last and how many kill was needed, the AI was too poor as well.

The map lack of detail and a lot of stuff. Without description, it would leave player puzzle and at the same time violate the map submission rules.
 
Level 9
Joined
Jan 24, 2008
Messages
113
yeah, that'll happen if you use greed is good. since i used lumber as a counter when you kill someone if youre a ghost.

errr... it sets your current lumber to 1 then gives you a new unit. and takes away the lumber... so using greedisgood will bug the game..

as for the AI. i absolutely have no idea about making AIs.
i just set the computer controlled units to cast hurl bomb and knockback when somebody casts skills... so yeah, they are DIMWIT AIs.

as for the little chicks.. maybe i could reduce the creeps, and make them give more money.

--still working on additional items and skills.

you've all been very helpful.
especially Septimus.
harsh - but helpful. LoL
 
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