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Bombard

This bombard was simple to make and I can´t find any problems with it. If there is it will be very easy to fix at least.

Edit: Added smoke...and removed un-pathed texture that I apparently forgot to do :(
Edit: Added wheel tracks.
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Bombard (Model)

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General Frank
Extremely well made custom model with fitting animations and great use of in-game textures. Works in-game and performs very well.
Not bad for simple animations.
  • Make things smoother and have them tumble when the Bombard falls apart.
  • Make it eject burning smoke when it fires.
  • Instead of making the back wheels absorb the recoil, how about you aim the gun upward, akin to the Mortar Team. The firing will distribute the recoil into the ground beneath it.
  • Optional: add either a peasant or three goblins to serve as the Bombard crew.

That's all!
 

Em!

Em!

Level 25
Joined
Jan 9, 2004
Messages
635
This is very beautiful it is like beautiful woman I want to ask her out but she scares me, very nice
Ohoh but imagine that beautiful woman as a simple bombard. Easier to ask her out that way...kind of a turn off though.

Not bad for simple animations.
  • Instead of making the back wheels absorb the recoil, how about you aim the gun upward, akin to the Mortar Team. The firing will distribute the recoil into the ground beneath it.
In that case "physic senpai says" the joints of the wheel will absorb the impact. As for the rest of your points I will consider the effort if its required for approval or if I am getting paid for it. I won´t consider the "optional" as that would limit the models usage. If there is no goblin crew then the model can be used by humans or dwarfs. If there are no human crew then the model could be used by goblins etc.

Anyway thank you 8)
-Edit: Adding smoke is a good idea though.

That's a very cool model. I love its simplicity and the application of team colour.
Thank you :)
 
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Ohoh but imagine that beautiful woman as a simple bombard. Easier to ask her out that way...kind of a turn off though.


In that case "physic senpai says" the joints of the wheel will absorb the impact. As for the rest of your points I will consider the effort if its required for approval or if I am getting paid for it. I won´t consider the "optional" as that would limit the models usage. If there is no goblin crew then the model can be used by humans or dwarfs. If there are no human crew then the model could be used by goblins etc.

Anyway thank you 8)
-Edit: Adding smoke is a good idea though.


Thank you :)
RE: Optional.
I merely say it, if in case it should be either an Alliance or Neutral siege machine.
Humans and Dwarves are part of the Alliance, whereas Goblins who aren't into Horde aesthetics are typically neutral, and we have here a basic design of a Bombard.
 

Em!

Em!

Level 25
Joined
Jan 9, 2004
Messages
635
RE: Optional.
I merely say it, if in case it should be either an Alliance or Neutral siege machine.
Humans and Dwarves are part of the Alliance, whereas Goblins who aren't into Horde aesthetics are typically neutral, and we have here a basic design of a Bombard.
I rarely create models with Warcraft lore in mind. When I am modding, I prefer either creating my own universe or tribute to other universe, e.g. "lord of the rings, heroes of might and magic, warlords battlecry."

This is not unpopular way of modding at all. My proof of that is in the maps section.
Adding a crew restricts the model for those that like the freedom to create whatever universe they want. You can even add the bombard to a reptile alien race, why, idk, but the option is there without a crew.
 
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