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BloodElfSkeletonKnight

This bundle is marked as useful / simple. Simplicity is bliss, low effort and/or may contain minor bugs.
The BloodElf Skeleton Knight is a dead BloodElf Lieutenant that turns into undead.
Got a cape, a belt, new sword and shield.
EDIT: Made the Sword Smaller, added variations to shoulder pads.
EDIT2: Showed more bones on the Chest and the upper arms, removed the lion symbol. Re-Mapped the sword. And added TC eyeglow.
EDIT3: Fixed (I think) bug that causes the WE crashed.

Keywords:
Bone, Boner, Skeleton, Knight, Bloodelf, Lieutenant.
Contents

BloodElfSkeletonKnight (Model)

Reviews
14:59, 22nd Nov 2010 DonDustin: interesting concept, but the execution needs a lot more work. It looks too much like a geoset merge right now. Many of the textures don't really fit that wel together and the wrap needs work aswell DonDustin: the...

Moderator

M

Moderator

14:59, 22nd Nov 2010
DonDustin: interesting concept, but the execution needs a lot more work. It looks too much like a geoset merge right now. Many of the textures don't really fit that wel together and the wrap needs work aswell

DonDustin: the model still got many mesh issues. Try to optimize it
 
Level 49
Joined
Jan 20, 2010
Messages
3,029
cool, but the sword too big, i imagine cloud strife with that kind of weapon. make it smaller. also i downloaded the model and checked it in magos, the shoulderpads needs some work. so yeah thats about it. fix those and you got my 5/5
 
Level 13
Joined
Mar 13, 2010
Messages
1,172
Is the screenshot updated? Coz the sword still looks really big...
But really good job with this model peper, its great ;)
 
Level 8
Joined
Oct 1, 2010
Messages
408
Yeah it is really cool. Like what I would expect a Blood Elf Death knight to look like, but with glowing green eyes of death :).
5/5 but you should consider adding glowing eyes, might look good on this very cool model.

GJ
 
Level 8
Joined
Oct 1, 2010
Messages
408
Houston, we have a problem.

I imported the file, saved map re-opened, and when I tried to assign the model to a unit (paladin specifically) it caused the world editor to stop working, multiple times.

I would say get this fixed and it will probably be approved.

I want to see the changes ><
 
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