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Bleach Tribute v1.0b4

Play the game and write bugs,opinion,imbalances etc. in my thread http://www.hiveworkshop.com/forums/f202/bleach-tribute-nb-85179/

About the map:
Well the map is based on the anime Bleach, there are two teams who try to kill each other the one team is The Shinigami team and the other is Soul Sociaty team kill all enemy heroes to win, there are also arcs that gives you experience,stats etc.

Thanks to all ppl who helped me with this without them i wouldn´t have come so far and special thanks to:Gothar_esp,Averdui,Narutoj,redscores and regenera.

Have Fun!
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Version 1.0b2

Changelog
-Aizen attack hotkey fixed.
-Mega Reiatsu cooldown increased cause of imbalanceness.
-Shop pinger added: write -shop to see where the shops are.
-Renji´s Destructive art 31(renji style) fixed.
-You can skill Limit, Release now on lvl 31.
-Yoruichi is now fixed (damage).
-Aizen now gets Limit, Release at level 45.
-Gin now gets Limit, Release at level 31.
-Imba powerups now fixed(game more balanced now).
-Ishida´s Hirakenkyu Combo fixed.
-Now you gain more xp for killing low class hollows.

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Version 1.0b3

Changelog
-Remade life system; now host can choose how many life everyone should have
undependently of the character he plays and you can choose now 20 lifes.
-Gin´s abillity "Menos Cero" fixed.
-Renji´s abillity "Destructive art:31(renji style)" fixed.
-Byakuya´s abillity "Shuukei Hakureiken" fixed.
-Ichigo´s "Speed Slash" is a bit more balanced.
-Ishida´s "Heavenly Wild Suit Puppet" is now balanced.
-Creeps spawn now faster.

sorry i forgot to remove "test unit" and decrease ishidas lvl .. thats a bit embarassing ^^
now i removed them...

--------------------------------------------------------------------
Version 1.0b4

Changelog
-New tilesets
-Some changes

--------------------------------------------------------------------


Keywords:
Bleach,Tribute,NB,v1.0b2,Wars,NightBrowler,Shinigami,Soul Sociaty
Contents

Bleach Tribute v1.0b4 (Map)

Reviews
13:33, 30th Oct 2008 VGsatomi: Approved since its a working map, however i always disapprove of beta maps being posted as completed maps. This map certainly has the right idea, more so then your average anime map. Very good use of imported...

Moderator

M

Moderator

13:33, 30th Oct 2008
VGsatomi: Approved since its a working map, however i always disapprove of beta maps being posted as completed maps.

This map certainly has the right idea, more so then your average anime map. Very good use of imported material, however I would surely ditch the song. I might serve well as a good into, but to hear it loop over and over during the course of long gameplay makes me want to kill myself. Removing it would reduce filesize quite a bit, too. Terrain is looking good so far, heroes seem well done so far.

Map is obviously unfinished.
 
Level 5
Joined
Jan 8, 2008
Messages
135
ok i only played some minutes xD
your map doesnt look bad :3
perhaps there should be some healing spots o.o
and the tilesets should be changed o.o
use some tiles of the city scape instead of the ruin tiles o.o
it doesnt look good for a modern city xD

uh and xD
the name of the creator of the multiboard is Horohor0 xD
hope you remember me now ^^''
 
Level 12
Joined
Apr 26, 2008
Messages
830
ok i only played some minutes xD
your map doesnt look bad :3
perhaps there should be some healing spots o.o
and the tilesets should be changed o.o
use some tiles of the city scape instead of the ruin tiles o.o
it doesnt look good for a modern city xD

uh and xD
the name of the creator of the multiboard is Horohor0 xD
hope you remember me now ^^''

ya sorry .. well it´s the first version(imbalanced) so dont expect much^^

healing spots(shop medicine)
 
Level 3
Joined
Oct 14, 2007
Messages
66
I'm sorry but I think this map is really bad, with boring gameplay and nothing special.
 
Last edited by a moderator:
Level 6
Joined
Jul 1, 2008
Messages
200
This map needs balance. Seriously I know you put a lot of effort into this and that's cool but this map is probably one of the worst tribute style maps Ive seen in a while (I know you can make it better)

Heres where to start. Make shunpo actually useful. It doesn't work well so it needs to be made more like blink to allow escape.

Ichigo sucks until Bankai. He needs better base skills to allow him a chance to combat rather than a chance to simply die.

You still have a test creep in the game.

Creep spawn is bugged as hell. I can order an attack command across the map and he'll try to attack creeps stuck behind buildings or inside buildings.

Address these first and if you need help I can help since I have a bit of free time (I'm really good with balance and terrain just not so good with triggers.
 
Level 2
Joined
Oct 14, 2008
Messages
10
Guys cant you see the future potential this game will be? I think Night browler and his colleges are doing good job for start. Yes......there are major unbalance issues but in time it will be well balanced like map DBZ Tribute . And one question : Could you pls give the life selection always to host? Not just Ichigo its quite a pain in the ass when noobs select 4 lives
 
Level 1
Joined
Oct 14, 2008
Messages
2
Fix It !!

Omg Fix This F*cking Think With The Lifes Omg !!! I Can't Play Solo Or If I Host This Map I Have To Play Ichigo ! Fix It Plz Asap
 
Level 8
Joined
Apr 6, 2008
Messages
129
this may not be a good opinion since i just played it once as singleplayer...

however, the map seems to be interesting, keep up the work on your map, this could get a very funny map :D

you maybe dont need it, since you already got people working for your map, but i could help you with (for example) triggered spells
 
Level 12
Joined
Apr 26, 2008
Messages
830
this may not be a good opinion since i just played it once as singleplayer...

however, the map seems to be interesting, keep up the work on your map, this could get a very funny map :D

you maybe dont need it, since you already got people working for your map, but i could help you with (for example) triggered spells

well if you wanna know i am working alone on the map:grin:.. well i willl think about adding you :thumbs_up: and thanks for the post
 
Level 8
Joined
Apr 6, 2008
Messages
129
no problem at all dude ;)

a minor problem on triggering the spells would be that i hardly know anything about bleach :D (but i have a brother who is crazy about bleach and could explain them to me, or i simply ask you)

so, if you need any spell for your map, just PM me
gl with your project
 
Level 2
Joined
Oct 14, 2008
Messages
10
hey NB you mentioned some suprise when you defeat all enemy AI on map what is it? I tryed everything and I really dont know. There is some unused space on map like a tunnel with Menos and sand dune with some guardian, is it for the future arcs?
 
Level 12
Joined
Apr 26, 2008
Messages
830
no problem at all dude ;)

a minor problem on triggering the spells would be that i hardly know anything about bleach :D (but i have a brother who is crazy about bleach and could explain them to me, or i simply ask you)

so, if you need any spell for your map, just PM me
gl with your project

thanks i realy appriciate that:thumbs_up:

hey NB you mentioned some suprise when you defeat all enemy AI on map what is it? I tryed everything and I really dont know. There is some unused space on map like a tunnel with Menos and sand dune with some guardian, is it for the future arcs?

hmm who knows:thumbs_up:
 
Level 2
Joined
Oct 22, 2008
Messages
24
Umm, what can i say.. I really thank you for changing few things i asked you : )I haven't played the b3 version yet, but if anything went cool, i mean if the things you wrote they are fixed really are fixed, then it must pwn : ) Aaaah, and i hope that in next versions you will fix other things i told you that are wrong : )

/Edit
I played a lil' but only as Byakuya.. Huurei Shakurei, or whatever that skill name is, it's still bugged. Creeps? Now they spawn really fast, if you play alone, it's too fast, but.. if there will be more people to play with you, it should be cool : )
 
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Level 3
Joined
Dec 1, 2007
Messages
59
good map. can't wait to u add next part. for some reason when i fight the hollow and he turns into bankai i loose mine -.- and if i die vs him he just stands there 1. i loot vs him ten i should become that imba hollow that he is transforming to. or atleast give a 2nd chanse :-D
 
Level 12
Joined
Apr 26, 2008
Messages
830
good map. can't wait to u add next part. for some reason when i fight the hollow and he turns into bankai i loose mine -.- and if i die vs him he just stands there 1. i loot vs him ten i should become that imba hollow that he is transforming to. or atleast give a 2nd chanse :-D

hollow transformation is imba so you have only 1 chance to archive it ...makes sense or^^ :thumbs_up:
 
Level 3
Joined
Dec 1, 2007
Messages
59
well y. but i think it should be a gamble too. would have made it more fun + more accurate whit the sieries/anime. since if he loose he would become a hollow that he has 0 controll ower :-D
 
Level 2
Joined
Oct 22, 2008
Messages
24
And what would you do if you'll lose your character? Prolly leave the game, am i right?
 
Level 2
Joined
Oct 22, 2008
Messages
24
/Edit
I played a lil' but only as Byakuya.. Huurei Shakurei, or whatever that skill name is, it's still bugged. Creeps? Now they spawn really fast, if you play alone, it's too fast, but.. if there will be more people to play with you, it should be cool : )

You prolly haven't seen that edit of mine so i posted new post :)
 
Level 2
Joined
Oct 22, 2008
Messages
24
Here comes another two buggs:
Zaraki's Power Bash - when i use this skill, my hero get's in the middle of the map, really annoying bug.
Ishida's Stranger - after used on a mob, mob get's bug, he's immortal and can't move. This bug doesn't work on another heroes, but it's still a bug.
 
Level 2
Joined
Nov 3, 2008
Messages
16
Dude! This is marvelous! I almost forgot i m playing Warcraft!
I hope you continue this map with the arrancars arc.(can you also put Renji's bankai plz!)
Anyways well done, man!
 
Level 12
Joined
Apr 26, 2008
Messages
830
Dude! This is marvelous! I almost forgot i m playing Warcraft!
I hope you continue this map with the arrancars arc.(can you also put Renji's bankai plz!)
Anyways well done, man!

sure i will add more arcs and i will add more lvls for spells so it´s more fun and balance/fix all things ...

What do you mean by "some changes"? Explain it a lil', please.

minimal changes not worth explaining:thumbs_up:
 
Level 2
Joined
Oct 22, 2008
Messages
24
Umm.. You remember when you released b3 version? Then you said that you fixed few things like: Ichimaru's Cero, limit release shitty bug and Imperator at Byakuya, all that staff, but after all.. nothing has changed, mate. All this bugs are still in the game, i mean i played a lil' at b4. Ground looks pretty nice, but after all you should first think 'bout fixing bugs : ) Anyway, keep it up and it'll be a really cool map ;)
 
Level 2
Joined
Nov 3, 2008
Messages
16
small bugs, but cool map!

hey! I think they're is a problem with ishida's sprenger it works only when i'm close enough otherwise it makes the target invicible!(that's a big problem in the fight against the first menos).And byakuya drop's an item only when you defeat while he's still neutral(yes you can do this!).Otherwise the map is great keep going! :infl_thumbs_up:
 
Level 2
Joined
Nov 3, 2008
Messages
16
let's talk, models!

Browler, I wouldn't say the character models are comlpete.Yoruichi was a very funny way of running (makes me think about my mom when she goes joging:xxd:) and Gin's face and chest aren't very pretty(especially the chest,it's too...squary:eekani:).
 
Level 2
Joined
Nov 6, 2008
Messages
23
just so you know NB i got into the sand dune and killed the boss and went to the forrest then went uder ur's shop but that was as far as i can go.
 
Level 2
Joined
Nov 3, 2008
Messages
16
It's easy you just need after beating byakuya, go under uruhara's shop and then you'll see him in a corner walk into the wall north of his position and you'll teleported to the desert of the sand guardian. Beat him ad you'll go to menos forest.(I found a way out of the forest by using shunpo:wink:)
 
Level 3
Joined
Apr 24, 2008
Messages
44
Nice work u guys it would really help me play a bit better. and i'm still expecting some info on the map progres. Take your time NB but plz tell us what to expect in a few words
 
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