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Black Citadel

This bundle is marked as useful / simple. Simplicity is bliss, low effort and/or may contain minor bugs.
Black Citadel

-Important info-
  • Goldmines:8
  • Other buildings
    • Creep Merchants:2
    • Goblin Merchants:2
    • Fountain of health:1
  • Easy creep camps: 8
  • Medium creep camps: 8
  • Hard creep camps:1
  • Tileset:Black Citadel

-Map Description-
Standard melee map nothing special Meleest melee.

-Tactics-
-
Tactics for this map is plain simple as it is mostly played 2v2 try to pick color so you and your ally will be near each other than as usual build base and kill nearby creeps be sure to do it faster than opponent as they wont get creep exp & items than rush mid and kill strong creeps there which drop very good items each of them!
and just go and kill opponents End Game! .

224831-albums6074-picture88991.png



-Credits-
  • Eldubs for Description Template

Keywords:
Meele,Outland,Black Citadel,Black Temple,1v1,2v2,FFA.
Contents

Black Citadel (Map)

Reviews
09:58, 23rd Oct 2014 Orcnet: Same upload, please read abgm's review.

Moderator

M

Moderator

09:58, 23rd Oct 2014
Orcnet: Same upload, please read abgm's review.
 
Level 14
Joined
Dec 28, 2012
Messages
379
this is a multiupload, i now it, you uploaded this map the last year in 2013 and it wasnt approved

the map in epic war and the hive post are the proof

http://www.hiveworkshop.com/forums/maps-564/black-citadel-236068/ 06-10-2013, 01:43 PM

http://www.epicwar.com/maps/228953/

chasing you like old times :)

No multi-uploads of a single resource - please use
update.gif
instead

http://www.hiveworkshop.com/forums/rules-information-710/map-submission-rules-228244/

past ones are already rejeted whats the point?
 

Deleted member 238589

D

Deleted member 238589

The map seems rather simple. But, with a few improvements, I see no reason why it shouldn't be approved.
 

Deleted member 238589

D

Deleted member 238589

You should definitely try a bigger layout. It's too small for you to do anything major.
 

Deleted member 238589

D

Deleted member 238589

@abgm: Yes, converting it to a 1v1 map is also an option.

You still have to solve that decor problem abgm mentioned.
 
Level 32
Joined
Apr 2, 2013
Messages
3,954
Not to bust my fellow reviewers boat, but 96 vs 128+ map size argument is due more to preference. There are some maps that are great for rushing, others better to conserve and harvest recourses. Perhaps criticizing creep drops, doodad use, creep camp and neutral building placement, recourses spread throughout the map, and other things would help the creator fix his map if he did not want to radically change it.
 
Level 30
Joined
Jul 31, 2010
Messages
5,246
It would be of best way to improve your map building skills is by looking at tutorials, playing skirmish maps, and understand the functions, doodads, and atmosphere of each map's theme.

This one is just an expendable to your previous altered melee map, you only removed the custom materials but the map's functionality is still there which is bad and needs dire work to be given a approval feedback.

Little tip, try to compare your map with one of blizzard's 4 player maps, trust me it enhance my visualization in mapping.
 
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