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Batty

This bundle is marked as lacking. It fails to meet the standard requirements and may only have minor use.
Created for Modeling Mini Contest #5

Modeling Mini-Contest #5

First my proper unit model) I didnt think that would make this model. But i did it. Sorry again for my late work( This is Batty, a little abomination, which reminds bat and ghoul. It belongs to Tichondrius and is famous for its cruelty. This creature becomes uncontrollable when it sees the enemy. It makes terrible sounds and the eyes of this creature are filles with blood. You can use any type of missles for this unit.
Contents

Batty (Model)

Reviews
HappyCockroach
It was a much underrated entry on the contest. Looks rather nice, really. The way it animates in birth and death make it exactly what we'd expect of a familiar. A creature that is summoned in and sent out easily :p A few technical faults though: It...
Level 8
Joined
Apr 26, 2016
Messages
393
What the fuck?
It looked like it has a body shape of a gut damn sheep and a wing of a bat and a head of gargoyle and hand of a harpy and i don't even wanna know why he is wearing pandant.
 
Level 32
Joined
Jan 1, 2013
Messages
521
What the fuck?
It looked like it has a body shape of a gut damn sheep and a wing of a bat and a head of gargoyle and hand of a harpy and i don't even wanna know why he is wearing pandant.
Yeah, its very unusual creature XD Like a manticore. About pandant...i added this to make model more solid. Without it model looks more simple. Also this model has spell animation. Pandant can be a source of magic.
 
Level 8
Joined
Apr 26, 2016
Messages
393
Yeah, its very unusual creature XD Like a manticore. About pandant...i added this to make model more solid. Without it model looks more simple. Also this model has spell animation. Pandant can be a source of magic.
Okay i guess....
 
It was a much underrated entry on the contest. Looks rather nice, really. The way it animates in birth and death make it exactly what we'd expect of a familiar. A creature that is summoned in and sent out easily :p
A few technical faults though:
  • It lacks many attachment points. Check in-game, if you're able to buff it. It lacks overhead, chest, hand left, hand right, etc.
  • Selectability is a bit poor. Maybe give it a big enough collision shape and/or recalculate extents.
Also, you could improve attack's motion. It doesn't look very aggressive at the moment.

Awaiting update.
 
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