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Battle For Middle Earth Risk 1.1

This bundle is marked as useful / simple. Simplicity is bliss, low effort and/or may contain minor bugs.
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Battle For Middle Earth Risk
Created by James7
discord.gg/ubqxpuY


“You step into the Road, and if you don’t keep your feet, there is no knowing where you might be swept off to.”― J.R.R. Tolkien

Map Info:

Welcome to Middle Earth in the 3rd age! Capture regions to boost income and become the Lord Of Middle Earth!


Credits:

Special Thanks:
  • Priwin: Risk System
  • Fingolfin: Elf Models
  • GhostHeroine aka prizraknadache and AOTR BFME Team: Orc Models, Sauron, Gandalf, Gwahir, Mumakil.
  • Jhotam: Gondor models, Rohan models, Urukai models.
  • HerrDave: Easterling Models.
  • yuriy_valandil: Battle For Middle Earth Template.
  • www.hiveworkshop.com for unlimited resources
  • Electronic Arts© for creating Battle For Middle Earth© :D

Change log 1.1
  • Added Healers
  • Nerfed Seige
  • Increased all units movement speed
  • Fixed pathing above Mordor
  • Fixed Hotkeys
  • Footmen armor now 1
  • Changed Tanks Defense type from Fortified to Hero
  • Added Team Color to all units
Contents

Battle For Middle Earth Risk 1.1 (Map)

Reviews
-Units are slightly modifications of the default w3 units with only custom imports and static portraits. -I like that you have a good view and possibility to set the game modes from the start. -the Witchking trains actually a dragon with totally...

Deleted member 247165

D

Deleted member 247165

-Units are slightly modifications of the default w3 units with only custom imports and static portraits.
-I like that you have a good view and possibility to set the game modes from the start.
-the Witchking trains actually a dragon with totally different stats compared to those from the tooltip.
-I like the towns environment but the other areas could use some work.
-the game becomes a bit boring since there isn't much replayability because there aren't many features in it.


Set to useful/simple. It needs improvements!
 
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