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Moderator
20:54, 6th Feb 2016
HappyCockroach:
Both are quite similar to the in-game ones, except for the animations and some details. And they're good. Except that the leg texture on both is a bit our of place, and the boots are really weird. Dunno what you went for, but some good old leather boots would do the job much better, I suppose.
At both there's the 0 minimum extents issue as well. During Stand Defend, Spell Defend and Attack Defend anims they're unselectable.
Fix the extent issue and reconsider the boots texture. Except for that, they're nicely done models.
20:02, 3rd Mar 2016
HappyCockroach:
Models should be selectable in all their animations. That puts this model in 'need fix' state. Tell me if you're really not willing to fix it. It's simple, and I can even do it for you in Magos, but not without your permission.
01:20, 11th Apr 2016
HappyCockroach:
Both fixed now and working well. The boots are still rather weird, being the only thing I'd recommend you to change. Except for that, it's a well done model.
HappyCockroach:
Both are quite similar to the in-game ones, except for the animations and some details. And they're good. Except that the leg texture on both is a bit our of place, and the boots are really weird. Dunno what you went for, but some good old leather boots would do the job much better, I suppose.
At both there's the 0 minimum extents issue as well. During Stand Defend, Spell Defend and Attack Defend anims they're unselectable.
Fix the extent issue and reconsider the boots texture. Except for that, they're nicely done models.
20:02, 3rd Mar 2016
HappyCockroach:
Models should be selectable in all their animations. That puts this model in 'need fix' state. Tell me if you're really not willing to fix it. It's simple, and I can even do it for you in Magos, but not without your permission.
01:20, 11th Apr 2016
HappyCockroach:
Both fixed now and working well. The boots are still rather weird, being the only thing I'd recommend you to change. Except for that, it's a well done model.