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Avatar-The Last Airbender: Flatworld

This bundle is marked as useful / simple. Simplicity is bliss, low effort and/or may contain minor bugs.
Map Description.
A flat map of the world from 'Avatar the Last Airbender.' The map is without hills and ditches so the user can more easily adapt it to the game type he chooses, the water is 'deep' level.

The map was designed referencing this.
avatar_map.jpg


Author: Me.

A full credits list: Myself, and I guess Nickelodeon.

Map Type+Category: Template / Terrain. This is just the terrain, no game play.

Protected/Open Source? Open source, that is the whole point.

This is not a work in progress, while I am using said template to develop a risk style map, I am uploading this as a template for use by anyone who wishes to make an Avatar the Last Airbender map.

Efficient triggering: No triggers. Just a terrain resource.

Feel free to use it, don't bother crediting it only took a few hours and I just want to see more Avatar maps.

Keywords:
Avatar, Avatar: The Last Airbender, Airbender, Map, Template,
Contents

Avatar-The Last Airbender: Flatworld (Map)

Reviews
20:39, 9th Dec 2013 Orcnet:

Moderator

M

Moderator

20:39, 9th Dec 2013
Orcnet:
Hell_Master;2446307 said:
Had a look at the terrain and seriously, it is empty. You could have at least, copied how the world looks like not just copying how the world is shaped and there. By putting the fitting tiles, doodads and much more. At its current state, its purely not acceptable because of its quality. No offense but many can do this just by copying how the shape is formed in this map. I am aware that in the description you have said that this map is empty because it is up to the user on how he will shape the world but at least give something into such as adding the tiles and some little decorations or something else that comes into your map.

Suggestion is to improve this. Start decorating it with fitting tiles and props/destructibles, each places and islands. From what you showed on the image, it has some specific terrain theme so you should do that in your map also.
 
Level 30
Joined
Nov 29, 2012
Messages
6,637
Had a look at the terrain and seriously, it is empty. You could have at least, copied how the world looks like not just copying how the world is shaped and there. By putting the fitting tiles, doodads and much more. At its current state, its purely not acceptable because of its quality. No offense but many can do this just by copying how the shape is formed in this map. I am aware that in the description you have said that this map is empty because it is up to the user on how he will shape the world but at least give something into such as adding the tiles and some little decorations or something else that comes into your map.

Suggestion is to improve this. Start decorating it with fitting tiles and props/destructibles, each places and islands. From what you showed on the image, it has some specific terrain theme so you should do that in your map also.
 
Level 7
Joined
Jul 25, 2008
Messages
292
Thank you for your review and I will work at implementing your suggestions.
"No offense but many can do this just by copying how the shape is formed in this map."
No offence taken, this is after all map editing in Warcraft 3, not brain surgery, and I would be shocked if I could achieve something that 'many' could not do. :)

The terrain theme in the image shows the different factions, not unlike how Sweden and America are different colours on world maps but not in real life (in the cited map it shows the nations in the show: red for Fire Nation, blue for Water Tribe exc) As you have however expressed a strong dislike for the idea of flatness I will work on implementing differences in tiles, adding the more mountainous areas and climate differences.
 
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