• 🏆 Texturing Contest #33 is OPEN! Contestants must re-texture a SD unit model found in-game (Warcraft 3 Classic), recreating the unit into a peaceful NPC version. 🔗Click here to enter!
  • It's time for the first HD Modeling Contest of 2024. Join the theme discussion for Hive's HD Modeling Contest #6! Click here to post your idea!

Auction system v 1.01

This bundle is marked as useful / simple. Simplicity is bliss, low effort and/or may contain minor bugs.
  • Like
Reactions: Nightbrowler
This system was a request but turned into something i would love to improve overtime as I gained more knowledge. This system contains:
1. Allows you to buy only 1 item per auction
2. Set amount to 25 items But you could add as much as you wish
3. AI system included that they could Buy and bid at random times.
4. AI people have a set gold amount that is random and reset every auction so there will always be fun buying items
5. Selling function But limited to 6(players slot number)

This version is Completely leakless. It took me a few days for each trigger and the longest trigger took over 2 weeks. It may have bugs since its only v 1 so report any back to me. I may know some right now but i doubt they will happen. This System has documentation on how to install but its mostly pretty simple to install.

Plans to change:
Multiboard
Allow more items to be sold
Redo the bidding keys(arrow keys)
HELP GIVE ME IDEAS lol

Fix Log v1.01
*Fixed why players couldnt gain items after they bought it
*Fixed gold not subtracking
*Added camera locking n distance
*shorten Text lifespan to avoid alot of floading.


Keywords:
Auction, Auction system, system, item, buying, selling, buy, sell
Contents

Auctionsystem (Map)

Reviews
12th Dec 2015 IcemanBo: Too long as NeedsFix. Rejected. Moderator: Pharaoh_ Date: 23:18, 12th Jul 2012 You really have to merge some of the actions within a loop. Rename your triggers, so that are easily recognized as parts of this...

Moderator

M

Moderator

12th Dec 2015
IcemanBo: Too long as NeedsFix. Rejected.

160036-albums4747-picture55861.png

Moderator: Pharaoh_
Date: 23:18, 12th Jul 2012

Review
You really have to merge some of the actions within a loop. Rename your triggers, so that are easily recognized as parts of this system. Avoid using waits; use timers instead, which are accurate.

Many leaks as well every second and other triggers that host lots of leaks.

Needs heavy modification.
 
Level 10
Joined
Apr 13, 2005
Messages
630
sry about the picture first off i rushed thru it. Im gonna redo the system of bidding. i got it all worked out really. Instead of using arrow keys im gonna have abilitys in where the heroes have there move stop n other keys. It should work out alot nicer. Thanks for feed back.
 
Level 10
Joined
Apr 13, 2005
Messages
630
Ive known about the bugs for about 1 day. I have no time to fix them. Camera i was gonna add but i forgot how to ill experiment in 1 sec ok? Also thanks for the ideas but the text thing i got a way to fix it :p

Also thanks for giving me feedback

*edit*
All bugs r fixed. It was only a variable screwing up the whole thing cuz it said Pick unit instead of Random player from Winner_player. That simple :p
 
Last edited:
Level 10
Joined
Apr 13, 2005
Messages
630
sry it took me soo long to respound basicly my system is limited to how many items you can sell. only 6 items can be sold at a time. if you sell an item for item slot number 1 twice it will only work on the last one you should. The spell isnt the best but it gets the basic idea done. I think maybe today ill relook the spell and see if i can tinker with it to make it run 100% more smoother plus add a few features which ive been dying to edit in
 
I would recommend posting the triggers in the description so users using things like tablets and cellphones could help you out too.
Also, most of us who look at hundreds of spells per week reach a point where we get too lazy to the extent that we do not care to download the spell and open it in the WE in order to view the triggers.

Help us, help you.
 
Top