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Assault

Tactics
In this small map you can use the source to annoy your enemy and recover your health quickly to attack again ... especially if your enemy is trying to build an expansion.
Getting good objects can be important to be stronger than your enemy, just remember, any time is a good time for an assault ...

Map Specifics

208431-68b922c0059b74b0d640282fca7d1f80.jpg
Players
2

208430-a0bf11462cec6338b8e882705c9309cd.jpg
Creep Camps
8 10 2

208427-67ced567f320d96ce63cdb2eb304a5d4.jpg
Neutral Buildings
9

208423-626cd1b769e6dcd3ae555e8d52671d6c.jpg
Gold Mines
6

Authors Notes
Hi!
This is my first upload to the Hive.
I really enjoyed making it!. It combine my favorite things about melee games.
I hope you like my map, and if you enjoy playing it, don't forget to give it a rating!
You may alter this map in any way you desire, just don't forget to give me credits if you do!
Contents

Assault (Map)

Reviews
deepstrasz
1. The Laboratory creeps might be a bit too near the base. 2. Somewhat a direct rush map. 3. Considering that both expansion mines have the same amount of gold and much like the same range of trees, I don't see why the closer mine is better guarded...

deepstrasz

Map Reviewer
Level 68
Joined
Jun 4, 2009
Messages
18,706
1. The Laboratory creeps might be a bit too near the base.
2. Somewhat a direct rush map.
3. Considering that both expansion mines have the same amount of gold and much like the same range of trees, I don't see why the closer mine is better guarded other than to force its occupation in a later phase of the game.
4. About trees, the expansions certainly don't have enough wood, none of them. Non-Night Elf players are kind of forced to send their workers for wood out of direct base protection. Maybe you'd want to switch places of the closest mines with the Merchants? However, considering this is a 1v1 map, matches don't usually last that long for wood to just deplete. That doesn't mean you shouldn't consider even find a way to correct this.
5. Fountain of Health are pretty near the base. Not saying it should be closer to the enemy but somewhere in between.
6. You could play a little more with terrain height variation.

Approved.

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Level 7
Joined
Nov 15, 2017
Messages
60
Hi @deepstrasz
thanks for your comment and rate!
Just to explain:
1 The map Amazonia has laboratory so close too and there is no problem...
2 Yes, is a short distance but rush may work in every map for 1v1.
3 That is inspired by the map "Terenas Stand" 2 options for expansion but the better position have strong creeps.
4 Usually this type of maps have few trees on expansions.
5 In that position is ok for gameplay i think...
6 Yeah it's true.

And I dont make a better description because i dont know much about english, my language is spanish!!
I know a little for videogames and talking for years with friends from another countries!!. And I need translatte somethimes ;)
If i can edit this (I dont know how) maybe i going to add more screenshots.
Thanks @Zephyrius2412 for the screen! I really appreciate it!!! ;)
 
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