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Ashenvale Web

This bundle is marked as awaiting update. A staff member has requested changes to it before it can be approved.
This map is enlarged version of Ashenvale Cross 52x52 made by GodS_SmaSHeR
2 hard camps at fountain are set on camp status but you still need to be careful with making buildings around them
Contents

Ashenvale Web (Map)

Reviews
Remixer
Review - Ashenvale Web (Version August 5th 2022) Description: The map does not meet standard melee criteria or quality. Terrain: The terrain looks rough and unpolished with sharp edges scattered across the map. The tile usage could be improved greatly...
Remixer
Setting to Awaiting Update, see previous review for comments.

Remixer

Map Reviewer
Level 31
Joined
Feb 19, 2011
Messages
1,954
Review - Ashenvale Web
(Version August 5th 2022)
Description: The map does not meet standard melee criteria or quality.
Terrain: The terrain looks rough and unpolished with sharp edges scattered across the map. The tile usage could be improved greatly - as of now it looks blotchy. Some areas also look very unnatural.
Layout: The layout is a little too simple, with only one pathway to attack your enemy. A small pathway through the trees is also unsuitable for melee gameplay. This is just too simple.
Creeps: Creeps are very repetitive and so are their items: most camps drop Random (Level 3) items and there are no direct Power-Up drops. Creep camps with a total level of less than 5 should also be avoided.
Gameplay: Not suitable for melee gameplay.

Recommendations:
Scrap the map and do something new. This won't turn into a playable melee map easily - it's easier to start anew.

The name of the author does not match your name. Do you have permission to edit and republish their work? Please provide proof of said permission.
 
Level 29
Joined
May 21, 2013
Messages
1,635
Review - Ashenvale Web
(Version August 5th 2022)
Description: The map does not meet standard melee criteria or quality.
Terrain: The terrain looks rough and unpolished with sharp edges scattered across the map. The tile usage could be improved greatly - as of now it looks blotchy. Some areas also look very unnatural.
Layout: The layout is a little too simple, with only one pathway to attack your enemy. A small pathway through the trees is also unsuitable for melee gameplay. This is just too simple.
Creeps: Creeps are very repetitive and so are their items: most camps drop Random (Level 3) items and there are no direct Power-Up drops. Creep camps with a total level of less than 5 should also be avoided.
Gameplay: Not suitable for melee gameplay.

Recommendations:
Scrap the map and do something new. This won't turn into a playable melee map easily - it's easier to start anew.

The name of the author does not match your name. Do you have permission to edit and republish their work? Please provide proof of said permission.
Agree
 
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