• 🏆 Texturing Contest #33 is OPEN! Contestants must re-texture a SD unit model found in-game (Warcraft 3 Classic), recreating the unit into a peaceful NPC version. 🔗Click here to enter!
  • It's time for the first HD Modeling Contest of 2024. Join the theme discussion for Hive's HD Modeling Contest #6! Click here to post your idea!

Armed Mage

The HumanMage, except with sword 'n shield

Uses a custom texture
(It's so old model that I didn't know how to use in game textures back then...)


Give credits if you use it

Keywords:
Armed, Mage, Human, Hero
Contents

Armed Mage (Model)

Reviews
11:51, 28th Jun 2008 Pyritie: Model needs a Stand Ready animation. 5th Jul 2008 Pyritie: Approved, because I tested it further ingame and saw that the lack of a Stand Ready anim was only really noticeable up close.

Moderator

M

Moderator

11:51, 28th Jun 2008
Pyritie: Model needs a Stand Ready animation.

5th Jul 2008
Pyritie: Approved, because I tested it further ingame and saw that the lack of a Stand Ready anim was only really noticeable up close.
 
Level 5
Joined
Jun 28, 2008
Messages
127
nice! just what i needed! sword a bit big though 4/5

oh can you fix up the portrait thingy ... the thing which is to the right of the minimap ... it only shows the top half of his sword!
 
Last edited:
Level 2
Joined
Apr 20, 2008
Messages
31
Don't really like this model; The sword is, as people has said, a bit too big, and I don't like him wielding a shield that big. I think having no free hands would hamper spellcasting far more than having some body armor.
 
Level 4
Joined
Sep 2, 2009
Messages
39
I like this model and would work good in my map, but...
- he have no face camera! no portrait, that won't work.
- you haven't made some icons for him, like BTN, DISBTN and SSC

- he needs a stand ready animation, and:
The animations are from Footman.
Footmen do not have Stand Ready animation, so this model hasn't got it either
Isn't motivation enough because you have moved the sword position, which makes it looking very strange. move the sword position or add a stand ready.
 
Last edited:
Top