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Archmage

Inspired by the beta Archmage hero. I liked the idea of Archmage riding a Unicorn, so I thought of making one. There are two versions, mounted and one on foot.
I left the decay animations on the unmounted version so people can delete the hero glow and use it as a unit.

Give credits if you use it and enjoy! :)

Update: Added Horse version.
Previews
Contents

Archmage (Model)

Archmage on Horse (Model)

Archmage2 (Model)

Archmage2_Portrait (Model)

Archmage_Portrait (Model)

Reviews
Mister_Haudrauf
Fixes are done. Approved. Good Job. ---------------------------------------------------- Thanks! Also you may want to talk to Ujimasa Hojo, if you want to know how to merge your models with your Portrait models. It will be less to download and...
Level 30
Joined
Mar 14, 2014
Messages
1,215
Fixes are done. Approved. Good Job.
----------------------------------------------------
Fixed! Hey, you've become a Model reviewer, congrats!
Thanks!
Also you may want to talk to Ujimasa Hojo, if you want to know how to merge your models with your Portrait models. It will be less to download and easier to monitor.
 
Level 50
Joined
Dec 29, 2014
Messages
1,950
Fixes are done. Approved. Good Job.
----------------------------------------------------

Thanks!
Also you may want to talk to Ujimasa Hojo, if you want to know how to merge your models with your Portrait models. It will be less to download and easier to monitor.
Yeah, I already know how to do that, but I want to stay to old wc3 way.
 

Nyctaeus

Hosted Project: W3E
Level 18
Joined
Oct 16, 2021
Messages
178
I absolutely adore this one for being perfect representation of "Kirin Tor archmage" archetype I can customize with plot details as I see fit. It's also asset of excellent quality and performance, and mounted version provides plenty of versatility when it comes to using it in maps. His "loud" talking animation deserves special recognition for expressing personality of powerful guy too confident about his powers, talents and mental capacities.

Basically when I was designing Solymus the Seeker character for the reworked Exodus campaign, this guy popped up on the list and I immediately recognised that it just must be him. His talking animation has so strong vibe, that it provided me inspiration to write whole character around my first impression.
 
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