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Archfiend

Just a Ranged version of Doom Guard (without his Felblade, of course), can be used as Ranged Unit or Mystic units with following spells as recommendations:
  • Bloodlust
  • Rain of Fire
  • Firebolt
OBJECT EDITOR CHANGES:
  • Art - Animation - Run Speed: 200
  • Art - Animation - Walk Speed: 200
  • Art - Icon - Game Interface: Doom Guard
  • Art - Projectile Impact - Z: 120
  • Art - Projectile Launch - Z: 165
  • Combat - Attack Animation Backswing Point: 0.640
  • Combat - Attack Animation Damage Point: 0.260
  • Movement - Speed Base: 300
  • Sound - Voice: Pit Lord or Hero Pit Lord (Yes, they're different)

FEATURES:
  • Based on Demon Hunter Morphed Form.
  • Portrait in the main model with Portrait Talk animation.
  • Dissipate and Decay Animations, to be used as Hero with no glow or just a Standard unit.
  • Pretty good Doom Guard re-wrap with few geoset imports.
  • Demonic footprints.

Lore: "The legends of Doom Guards are known by everyone, the Burning Legion sentinels are great demons with a pure red skin, big black horns and dreadful wings, some wield blades drowned into the Felfire of Gul'dan's magic, others can throw bolts of Felflame in their opponents. However, just the "swordsmen" Doom Guards are sent in the frontline, for the Archfiends are stronger, they are kept in guard of Pit Lords, or Gul'dan himself."

Keywords: Archfiend, Doom Guard, Doom, Demon, Mystic, Diabolic, Burning, Legion
Contents

Archfiend (Model)

Reviews
HappyCockroach
Works well in-game, and seems useful. Approved.

Roland

R

Roland

Nice, I like it. but unfortunately, I already quit my hobby as Wc3 Modder/Mapmaker.
 
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