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Archery Tactics Reborn 1.9

Quick version released to reveal all the recipes due to complaints.

New Content:
-All recipes now revealed without having to do quest mode.
Enjoy!

Fixes, Tweaks, and Balances:
-Slow: nerfed from 50% to 45% slow speed.
-Maple Shortbow: Damage increased from 25 to 30 damage.
-Random area for all bows that shoot arrows randomly increased.(This makes them spread apart farther)





----------Version 1.8's Log------------

-New Hero: Illusionist = Abilities: Illusions(Mirror Image), Rapid Fire(Decreases the cooldown of your Shoot Arrow Ability by 3.5 seconds for 10 seconds), and Artifice (Creates a gold nugget at a point; when a unit picks the nugget up it will become trapped in gold chains and gain no gold)
-New Quest Stage 2
-New Items: Mithril Ore, Marksman Gloves, Automatic Slingshot
-New Recipes: Boom Bow 5000, Mithril Helmet, Gauntlets of Wrath
-New Team Death Match and Battle Royal: The 1st mini-Boss, in the lake.


Fixes, Tweaks, and Balances:

-Super haxxor rapid shoot exploit/bug/glitch fixed.
-Ghost Form: Duration increased from 10 to 25 seconds.
-Bauble: For every damage absorbed it drains 1.5 mana instead of 1.
-Forest Battle Harness: Life regeneration nerfed.
-Maximus Sprayitus: Damage per arrow increased from 10 to 15.
-Dark Void: Now slows the target as well by 30% for 7 seconds.
-Slow: Amount slowed increased from 30% to 50%.
-Duel Tournament: Found the bug in the Round Over trigger and now it SHOULD work properly, MAY still be kaboomed but most likely not.
-Kobold Taskmaster: When the boss is at 1/3rd hp its 'Candle Powa!' ability now works properly every few seconds it goes off. Boss melee attack, range attack, and movement speed have been increased.
-Quest: Bonus gold in stage 1 levels have been nerfed slightly.
-Maximum movement speed in the game has been jacked up so Sprint + Agility + Rabbit Shoes will make you even faster if thats what you wana do, however the new cap still keeps speed reasonable.
-Team Death Match: If you commit suicide you now lose a point for your team.
-Team Death Match: Points for win reworked. Instead of kills there is now a point system. If you kill a player you get 1 point. If you kill the other teams base, you get 10 points. Getting points for capturing a tower has not been decided yet.
-Team Death Match: Multiboard updated to show number of team forts and points for the win objective.
-Rune Word: Quad Damage: Now stacks properly.
-Quest: Stage 1 now has a balance of Kobold Brutes in its levels which are slightly stronger than Kobold Tunnelers.
Contents

Archery Tactics Reborn 1.9 (Map)

Reviews
1)ark_NiTe: A dynamic, fun, and well thought out map.

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Moderator

1)ark_NiTe: A dynamic, fun, and well thought out map.
 
Level 2
Joined
Apr 16, 2004
Messages
25
Awsome terrain job, the map is mad fun in both team and duel. Ive played it before, its just like Archery Tactics but has a lot of new stuff (Like duel mode, different bows etc). Overall GJ
 
Level 2
Joined
Apr 26, 2005
Messages
19
I am currently in love with this map. It is like the old school archery tactics maps, but with a professional touch. I love the sound effects in this map too. Great triggering in the Duel mode. The only thing that could finish this map off would be a CTF mode!
 
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