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Archer

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Keywords:
high blood elf archer
Contents

Archer (Model)

Reviews
General Frank: General Frank: (Approved) [09-28-07] Model works ingame and performs well.

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General Frank:

General Frank:

(Approved) [09-28-07]

Model works ingame and performs well.
 
Level 1
Joined
Apr 10, 2005
Messages
5
For those of you who thinks the face sucks, watch the animated LoTR. That face looks the exact same as the animated, oh well GJ on model :wink: 4.5/5 -.5 because u didnt put the knives on his quiver in the back
 
Level 1
Joined
Oct 20, 2007
Messages
6
I am having trouble getting the it in game....what should all the file paths be in the importer?
Please comment if you know! Thanks
 
Level 4
Joined
Jul 11, 2006
Messages
38
While the skin is good, for many years I've thought about three unfortunate problems:

1) This uses the ranger.mdx joint rig, instead of the better SylvanusWindrunner.mdx rig. Sylvanus's rig had a 'spell' animation added to it, which all other wc3 archer models lack, and looks good for a sword-slash type animation for Legolas.

2) This has no portrait model.

3) This uses a female death sound.

All of these are compounded by the frustration that the UV map for the skin in the facial region was altered from standards for other archer models, which means the skin can't be combined with a better model. It's a choice of using this good skin with a bad model, or using a better model with a less accurate skin. If anyone ever happens to come across a version of the model with any of these problems fixed, mentioning it here would be greatly appreciated by mappers around the world.
 
Last edited:
Level 1
Joined
Jan 4, 2010
Messages
5
Hey im having a bit of a problem getting this to work........i got it up in the import manager im using a high elf archer as the vanilla model but when i try to change the model from archer to legolas it changes from an mdx file to mdl and wont display the new model............anyone know what im doing wrong?
any help would be appreciated.
BTW kickarse looking mod Pike
 
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