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Arcane Temple

Arcane Temple

I was in the mood of doing a temple-themed melee-map. Nothing special, just something i wanted to share because i really liked what it became.

Critisism/feedback as always appreciated.

Story
: After a major battle between the humans and the scourge, the remaining priests decided to build a new temple on top of the ruins of their old hometown.

Basics

  • 2 Players
  • 4 Expansions
  • 2 Goblin Merchants
  • 2 Mercenary Camps
  • 2 Goblin Laboratorys

Creeps

  • 4 Green Camps
  • 14 Orange Camps
  • 2 Red Camps

Febuary 9th, 2018
  • Map uploaded
Febuary 9th, 2018

  • Adjusted the position of the 3-2-2 troll camps to prevent aggro and seperate spots on minimap
  • slightly widened the eastern and western ramps into the temple
  • fixed "black spots" ont the ramps
  • minor terrain changes
  • minor decoration changes

greetings, vara
Contents

Arcane Temple (Map)

Reviews
WolfFarkas
Hello there, I detected bugs, zzzzzzz, yes they are flying, they seem to be wasps, I will explain them with the image. okay, if you see the minimap yellow circle there is an orange creep, a green creep is missing, well is merged with the other...
mafe
I found barely anything to criticize here (apart from what @Ragnaros17 mentioned already). Good job. Maybe the ramps on the eastern/western sides of the central plateaus, and some chokes on this plateau itself, could be a bit wider. Humans would...
deepstrasz
Approved based on @Ragnaros17 and @mafe's comments.
Level 29
Joined
May 21, 2013
Messages
1,635
Hello there,

I detected bugs, zzzzzzz, yes they are flying, they seem to be wasps, I will explain them with the image.


upload_2018-2-8_20-30-59.png



okay, if you see the minimap yellow circle there is an orange creep, a green creep is missing, well is merged with the other creep
If you see the violet circle, the orange creep is missing, is merged with the other orange creep

whats the problem of this, first lying to the players, and second if the creeps are merged atacking one, the other will react.
the description says 4 green creeps, only 1 is visible the others are merged as I explained.

sugestion separate the creeps until you see them separate in the minimap

I Love the desing of the map

Rating 5/5
 
Last edited by a moderator:

mafe

Map Reviewer
Level 24
Joined
Nov 2, 2013
Messages
869
I found barely anything to criticize here (apart from what @Ragnaros17 mentioned already). Good job.

Maybe the ramps on the eastern/western sides of the central plateaus, and some chokes on this plateau itself, could be a bit wider. Humans would probably like if they could find a place to build a farm next to the merc camps. But one could also make a case for keeping it the way it is.
 
Level 14
Joined
Jan 7, 2017
Messages
466
Pretty good map you have there now here's my review:

-Map texture looks good
-Terrain,Doodad Placements are rated over 5/5 by me
-Symmetrical Map is good
-some of the ramps in the eastern/western sides of the central plateaus are apearing black maybe you could make it a little bit wider so it will apear normally (just as @mafe said)

There's nothing in the map that could not be accepted, maybe from what @Ragnaros17 reviewed there's nothing more to say!
This map is perfect only a little bit more and this is in the Approved list!

Map is Rated 4/5
 
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