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Arabian storage

This bundle is marked as lacking. It fails to meet the standard requirements and may only have minor use.
Arabian storage. Simple design, continuation of arabian buildings pack. If will be bugs - tell about them.

Changelog: 1.00 - model uploaded.
1.01 - changed textures of basement, improved first upgrade animation.
1.02 - model angled.
1.03 - fixed according to review.
Contents

Arabian storage (Model)

Reviews
General Frank
There are some minor bugs in this model you might want to fix before I can approve it: Sanity Test | HIVE
Level 11
Joined
Apr 9, 2013
Messages
710
You really need to start thinking about angling those buildings much like the vanilla ones. This is good example of one of your buildings looking better angled: Mike Cathedral | HIVE . You can see the details much better and it looks more natural if coupled with other buildings unlike those which when you put them in large groups they look rather silly.
Maybe for future references you will think of it.
 
Looks nice and is useful. The textures here are better. The leather, the wooden roof, and all the extras you added, are proper WC3-like textures, with contrast, definition, contours, etc. The sand bricks lack those, but at least there's a contrast between defined/undefined.

But like the others, you need to improve that dirt base, making it look more natural and adding a better texture. And you should change its ubersplat upon death. It is really exaggerated (this is a small building, give it a smaller one).

Except for that, working good in-game. Awaiting update.
 
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