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AnimatedEnviromentalEffectAurorasCv002

this is my 20th model, yaaaaay. version C of the auroras I made earlier, it is red to pink to purple. and has the same conditions as AnimatedEnviromentalEffectAurorasA and B. il just copy and paste the stuff that matters.... again

''the portrait file is the un animated variation, called:

UnAnimatedEnviromentalEffectAurorasCV002b.mdx

this is in case you wish to just paint the sky using triggers and dummy units in random patterns, and not be trapped by the way I animated it

-----EXECUTION------
Stand animation takes 40 seconds to complete.

stick to the size between 0.9 and 1.1
IF YOU EXCEED THE SIZE OF 1.1 the particles start to begin to gap. if you go below the size of 0.8 or 0.7 the particles start to over lap

IF YOU ARE USING THE UN-ANIMATED VERSION AS A DUMMY UNIT: RIG THE DEATH TIME SECONDS TO 40.001''

you may feel its just a recolor, again, but this one was a lot easier, in fact, one try and I basically liked what I made, each variation gets easier to recolor, because you get better at it.

also, in addition, this one, ironically, because its red, almost looks demonic, and may not look out of place on an Outland map, with demons and such, the pink may not look tooo demonic, but the red over powers it nicely, I think this ones most useful of all depending on the circumstances.

id suggest using all 3, in random configuration, but use this one sparingly, id also suggest using the green one most, red is a more rare aurora color, because its more powerful, so mix one or 2 reds with 2 or 3 blues and 3 or 4 greens and you can paint a big area with a lot of color and still have that section of you're map be not too laggy.

give credits and what not, don't distribute to other places and what not ect ect
Contents

AnimatedEnviromentalEffectAurorasCv002 (Model)

AnimatedEnviromentalEffectAurorasCv002 (Model)

Reviews
20:30, 31st Jan 2014 Kwaliti: Useful.
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