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Allied Powerplant

ALLIED POWERPLANT
By JB_McKnight

"HQ! Come in, HQ!
It's agent double-0 0, I've managed to retrieve the file... I'm uploading it now..."
[Gunfire]
"Blast! They've found me out!"
*Hides behind someone's mom
"Listen HQ!"
[Heavy Breathing]
"Everything! All the Data!"
"It's in the file!"
[Breathing Intensifies]
"Listen! It seems the DefenitelyNotBadGuys group has been looking for ways to double the power output of powerplants by means of cryo-"
...
...
END OF TRANSMISSION

FILE INFO:
Customized Materials: None
Phases: Stand, Stand Alternate, Portrait, Portrait Alternate, Birth, Death, Decay
TotalDimensions: 77 KB
Additional Data:
Mesh made with GMAX
Animations and Polishing done with Magos.
Also available with Light. Ask for permission before modifying.
Update Log:
*Changed platform mesh and texture
Made In China




Added light to match Deezire Patch version


Keywords:
Red Alert RedAlert Building Structure Power Allied
Contents

Allied Powerplant (Model)

Reviews
14:22, 27th May 2014 MiniMage: It's an interesting, decent powerplant that offers an alterate as well. Approved.

Moderator

M

Moderator

14:22, 27th May 2014
MiniMage: It's an interesting, decent powerplant that offers an alterate as well. Approved.
 
Level 16
Joined
Nov 7, 2011
Messages
219
Now that I think about it, having another version of the model available just because it has light doesn't really seem that necessary. Just so you guys know, I added light because in the actual RedAlert 2 game, for the Deezire Patch, they did add light/glow to the powerplant so it would look better during night time missions/skirmishes. Anyway, what do you guys think? Should I remove that "Download with light button"?

In-game screenie with alternate "Cryo Upgrade" Animations:
212092-albums6391-picture82950.png

The upgraded one is the in the lower left. Yeah, I know, nothing's different with the mesh, it's just recolored particles. I wanted to keep changes minimal

Enjoy the resource guys! Be creative with how you use it. :)
 
Last edited:
Level 16
Joined
Nov 7, 2011
Messages
219
yeah I know, I'm still looking for a good texture for the platform. It's a bit difficult when you use only in-game textures.

And no, the light is not teamcolored, I'm not even sure if that's possible. Wait, did you mean the exhaust particles? If you do then I think I might be able to do that.
 
Level 26
Joined
Jun 5, 2008
Messages
1,767
yeah I know, I'm still looking for a good texture for the platform. It's a bit difficult when you use only in-game textures.

And no, the light is not teamcolored, I'm not even sure if that's possible. Wait, did you mean the exhaust particles? If you do then I think I might be able to do that.

No more team color is necessary. I would suggest using the exploded ground texture and making it look like the powerplant is dug into the dirt a little, it would look cool. ;P
 
Level 16
Joined
Nov 7, 2011
Messages
219
Aw thanks guys! Glad you love it
Mission Accomplished! ¡(TvT)>

Now all we need now is to have it moderated and hopefully, approved. In the mean time, I'm gonna try and start uploading my next model. It's still a building but it's gonna be only remotely related to Ra2(It's just a modern office building).

Happy Easter!
 
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