• 🏆 Texturing Contest #33 is OPEN! Contestants must re-texture a SD unit model found in-game (Warcraft 3 Classic), recreating the unit into a peaceful NPC version. 🔗Click here to enter!
  • It's time for the first HD Modeling Contest of 2024. Join the theme discussion for Hive's HD Modeling Contest #6! Click here to post your idea!

Akama's Kama

This is Akama's Kama...
Akama_TCG.jpg


If you didn't know what a Kama is
http://images4.wikia.nocookie.net/__cb20100218142030/forgottenrealms/images/2/26/Sickle2.gif
That is a Kama.

And this one in particular is based on Akama's Kama... from WoW (More the Art then the actual WoW model)

Its made to fit a Village Male, so it should be ok for most other units.

Update: Changed the texture and coloured it to look more like the art.

Update: Changed the handle texture to look more like the art.

Update: Changed the texture to something more metallic.

Keywords:
Akama, Kama, Akama's Kama, A Kama, Scythe, Ninja, Martial Arts.
Contents

Akama's Kama (Model)

Reviews
18:56, 24th Jan 2014 Kwaliti: Could be useful.

Roland

R

Roland

Looks great, Systemfre1, Keep on going making your Weapons and more models, You did a Great Job ^^
 
If you're willing to do a lot of work with wrap, the bandages on the Nerubian would fit the style of the handle in the WoW image you linked perfectly. If you don't want to do that massive work, you could pretty easily wrap the handle to the handle of the Magnataur's spear.

As for the golden parts of the weapon, you could use the Infernal Machine texture, it has plenty of gold parts that would fit perfectly.

Now that I'm thinking about it, the next time I feel like making a model, I'm probably going to create a Scythe for my Black Steel set which uses the Infernal Machine texture.
 
Last edited:
Good job improving the handle, I hope you also plan to wrap a better texture to the golden part, perhaps the Infernal Machine texture, or whatever it's called (A War3x.mpq texture).

The lower left part has a lot of gold parts that you could use. Don't forget to remove geoset animations after you re-wrap it, you won't need the coloring.
 
Last edited:
Top