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Accelerator Gate


Accelerator Gate

From EmberCraft with love.

“I'm traveling at the speed of light
I wanna make a supersonic man of you"


  • Previews

Ensemble

159643-5ad69cf1e7abc15992bed42e9ef6da58.gif



  • Changelog

5/26/19 - Uploaded


  • Frequent Issues

Magos' Model Editor
If a.) the model/s present an error regarding a ribbon emitter upon opening, or b.) the models go blank in-game after editing them in Magos', use MdlxConv to convert the uncorrupted file to mdl, edit the model as you wish, and then convert back to mdx before importing.

In-Game
If models with omnilights light up the whole map after conversion, make sure you're using version 1.04 of MdlxConv.
Contents

Accelerator Gate Blue (Model)

Accelerator Gate Green (Model)

Accelerator Gate Purple (Model)

Accelerator Gate Red (Model)

Accelerator Gate Yellow (Model)

Reviews
General Frank
Works in-game, performs appropriately and is a good addition to the model section.
Level 3
Joined
Dec 17, 2013
Messages
20
D: its a very nice effect.

I don't have an idea how to use this in the map for a channeling spell or ray effect.
 

deepstrasz

Map Reviewer
Level 68
Joined
Jun 4, 2009
Messages
18,706
GUI triggers present XYZ values, but only ever seem to take the X and scale the rest anyways.
You're talking about special effects, right? I was referring to unit models. Is there a way to manipulate the geosets or whatever so that when you increase the unit size in the unit editor, only part of the model to be resized so that it'd look stretched?
 
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