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(8)AugmentationWarfareV1.3

Augmentation Warfare.
Contains 2 downloads,
one OPTimized for playing and one untouched by optimizers
and protectors so you can edit whatever you like in the map.

138114-albums3487-picture32534.jpg



Set in the future, the Earth is warming up because of sun becoming into red giant and greenhouse effect, caused by heavy industry and most areas already have became too hot to live. There are still some places where some places on Earth, oasises, where a people can live. These oases are full of oil underground. The leaders of people (forming the Federation of Colonists) decided to begin a major natural resource excavation project, creating the beginning of the end of the last complex ecosystems of planet Earth in order to build a large interstelar transport ship to seek out other planets. The Federation of Colonists won't hestitate to sacrifice Earth to save the human race.

Meanwhile, a group of robots are rebelling against humanity. Artificial mind of the robots became very advanced and independant, because of what they started to develop their own civilization, lead by Supercomputer Series 11 after which they named themselves. After humans decided that they can't let the machines behave so freely and tried to stop them, robots refused and started a full-scale war against all humans.

Because of global warming the planet Earth became suitable for aliens from outer space, called Nomads, that were watching the humans for a long time. So the Nomads sent their forces to anihilate the human race to take planet Earth for their own. These parasites won't stop till they have slaughtered every men of Earth and destroyed every robot on the planet completely to freely breed their larvas to colonize other worlds, just like planet Earth.



Plays like a RTS with one big exception: you can heavily modify units to your liking. For instance, say you want to have a superior scout unit. Just pick your infantry guy and give him these Augmentations: Speed Augmentation, Cloak Augmentation and Vision Enhancement Augmentation. And you are ready to scout!

So how does this item system actually work? Easy:

There are three different classes of items:
1. Augmentations: these can only be carried by infantry and UTC workers.
2. Parts: these can only be carried by Series 11 workers, vehicles and Series 11 aircraft.
3. Components: these can only be carried by UTC aircraft.

Each class is futher classified in three types (an unit can only carry 1 item of each type):
Augmentations: 1. Eyes, 2. Body and 3. Legs.
Parts: 1. Front (or Turrets when playing Series 11), 2. Plate and 3. Gear.
Components: 1. Turret, 2. Generator and 3. Sidekick.



At the moment there are two factions: the UTC (United Terran Colonists) and Series 11.

Gameplay differences:

1. The UTC has a great variety of different items (Augmentations, Parts and Components), while the Series 11 only make use of Parts.
2. UTC infantry regenerates, Series 11 infantry also but Series 11 infantry are also repairable and Series 11 repair twice as fast.
3. While the UTC can't repair as fast as the Series 11, most of their units are tougher. Series 11 units depend more on stealth.
4. Series 11 units focus more on ground warfare than the UTC do.
5. Series 11 train their units in one building and make their items in one building (the UTC mixes these two things in several buildings).
Besides this each faction has its own unique units, buildings, items, abilities, AI and upgrades.



* completely custom map.
* Two unique factions (more factions will follow).
* decent AI support for both factions.
* modify your troops with Augmentations, Parts and Components.
* veterancy with 3 levels.
* bloody mess :infl_thumbs_up:.
* custom game modes: -HardAI (gives AI advantages: more money and already some researched tech) and -CashCow (gives all players lots of cash).
* camera modes (default, zoomed in and zoomed out).
* lots of imported stuff.


Keywords:
augmentation, aug, warfare, augmentation warfare, futuristic, rts, [k40$]-spectre, war, future, robot, robots, human, man, modify, modification, alter
Contents

(8)AugmentationWarfareV1.3 (Map)

Reviews
20:42, 1st Aug 2010 ap0calypse: Approved
Level 3
Joined
Jun 16, 2010
Messages
61
Finaly uploaded it here.

I'm a play this with my brother when he comes back and get his input man. Still can't wait for the nomads and stuff dude.


I still think the sentry bots for Series 11 (the ones that hit ground) are Overpowered when you can mass them with full upgrades if the enemy doesn't have good AA defense lol.
 
Last edited:
Level 17
Joined
Aug 19, 2007
Messages
1,380
Finaly uploaded it here.

I'm a play this with my brother when he comes back and get his input man. Still can't wait for the nomads and stuff dude.


I still think the sentry bots for Series 11 (the ones that hit ground) are Overpowered when you can mass them with full upgrades if the enemy doesn't have good AA defense lol.
, have fun, and thanks for the feedback, +rep if I can.
 
Level 2
Joined
Oct 28, 2009
Messages
25
well this game seems really cool, but when i was playing in a LAN game with my brother, i chose series 11 and he chose UTC and i got his buildings and mine and he got nothing, we tried this with computers, without computers, tried different teams, and tried with different modes and we get the same result, i always get his buildings and units and he gets nothing.
 
Level 17
Joined
Aug 19, 2007
Messages
1,380
well this game seems really cool, but when i was playing in a LAN game with my brother, i chose series 11 and he chose UTC and i got his buildings and mine and he got nothing, we tried this with computers, without computers, tried different teams, and tried with different modes and we get the same result, i always get his buildings and units and he gets nothing
., strange, thanks for saying, I will look into it
 
Level 17
Joined
Aug 19, 2007
Messages
1,380
I've fixed my computer but I've lost my latest version of the this map and all the backups of it, so all the work on the Nomads I've done is lost :'(. For now I won't work anymore on this map, don't want to make the whole race again. However, if someone wants to pick up this project, feel free to do (all Nomads unit & buildings imports are already in the map). You can post your 'improved version' of the map in this thread http://www.hiveworkshop.com/forums/map-development-202/new-rts-augmentation-warfare-171000/ and I'll add it in the first post of that thread.
 
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