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(4)Frenzy Fiend

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(4)Frenzy Fiend V1.01
Player Suggest: 2v2, FFA
Idea: New Creep present + Refined Land tile set
Map Creator: Zucth

Map Preview:
182691-55a45590861e605783e5c71fefb7ee16.png

Map Description:
In this refined land the fiend began to show their bloodlust and eat every life that pass by. better be careful they are very dangerous!

Neutral Building:
12 Goldmines (Main -14500, Other-12500)
1 Tavern
2 Goblin Merchant
4 Mercenary camp -Northern
4 Goblin Lab
2 Marketplace

Creep Camp:
16 Green
20 Orange (-4 base)
4 Red

Information:
-Map have a large size [144x144]
-present new creep camp with only fiend, and other non-standard units.
-easy to predicted where enemy creep [left-right early game and late game mid.]
-northern merc, allowed you to used most of the unbalance creep. to give an advantage to any weak race. Also present you early raise dead and blizzard. the main idea focus at the first nerubian that spawn 2 spider when she died which give the best benefit if compare with any other camp.
-lv3 route by going left or right straight to mines else two orange camp near you.
-many green camp exist in case of FFA give you more choice.

++There's a WIP down in the photo down there in case you wanna asked of it.

1.0 release on central melee discord
1.01 fixed some camp[switching], and up mid red camp from lv20 > lv22 with per5 [people say it was too easy]

Creator Note:
-I feel like I mess up with terrain a little, (4)Refined Land look better. Also the map is a bit too big but it good to go with northern merc. More space to run away from blizzard revenant[chance].
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(4)Frenzy Fiend (Map)

Reviews
mafe
I like this map. All the basics are well done, and there are some interesting creeps. It somewhat reminds of Hellfire Plateau due to tileset, layout and certain creeps, but it is also sufficiently different. Red tileset are always controversial of...

mafe

Map Reviewer
Level 24
Joined
Nov 2, 2013
Messages
869
I like this map. All the basics are well done, and there are some interesting creeps. It somewhat reminds of Hellfire Plateau due to tileset, layout and certain creeps, but it is also sufficiently different. Red tileset are always controversial of course.

As always some (hopefully) constructive criticism, though this time it's only finetuning:
1. The creeps on the expansion are really tough. You basically need a teammate or around 30 supply to take them out, so fastexpanding on your own seems highly risky. I'd replace the lvl 6 Eredar with something else of at most lvl 4.
2. While the merc camps would probably be a problem for 1v1, I think for 2v2/FFA they are actucally very interesting. But there is no guarantee that other plaers would agree.

Really not much else to say. Map approved.
 
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