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(4)Echo Mountains

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(Story)
Through the mountains, echos a voice of combat and blood shed. Hostile enemys run through the forests seeking revenge. Destroy them to become the next echo in the forest.

(Tactics)
Build your base and train units to destroy your opponents, kill hostile creeps to help you get stronger in the fight!

(Map Specifics)

208431-68b922c0059b74b0d640282fca7d1f80.jpg
Players
4

208430-a0bf11462cec6338b8e882705c9309cd.jpg
Creep Camps
8 16 2

208427-67ced567f320d96ce63cdb2eb304a5d4.jpg
Neutral Buildings
9

208423-626cd1b769e6dcd3ae555e8d52671d6c.jpg
Gold Mines
8

-Uploaded





(Authors Notes)
Please credit me if you use this map anywhere, thank you.
Contents

Echo Mountains (Map)

Reviews
deepstrasz
1. I can imagine the Keeper of the Grove clearing the middle tree zones :D 2. The changes for this to be altered melee are rather slim. I'd suggest leaving it as a normal melee map instead if you made the terrain...
deepstrasz
Remove the Altered Melee tag and melee in and along with the brackets then. The higher cam is a nice addition; I guess you can leave that option, make it so that players can choose when they want the high vision and when not. Not normal melee...

deepstrasz

Map Reviewer
Level 68
Joined
Jun 4, 2009
Messages
18,706
1. I can imagine the Keeper of the Grove clearing the middle tree zones :D
2. The changes for this to be altered melee are rather slim. I'd suggest leaving it as a normal melee map instead if you made the terrain.

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Last edited:

The Panda

Icon Reviewer
Level 57
Joined
Jun 2, 2008
Messages
8,893
1. I can imagine the Keeper of the Grove clearing the middle tree zones :D
2. The changes for this to be altered melee are rather slim. I'd suggest leaving it as a normal melee map instead if you made the terrain.

Yeah keeper would, that is an idea.. and, i love adding those edits and such towards melee maps i made this from scratch and added my own swing towards it, i have 2 more maps just like this. Or, should i add a bit more to make it not so slim??

*Changed into a melee map.
 
Last edited:

deepstrasz

Map Reviewer
Level 68
Joined
Jun 4, 2009
Messages
18,706
*Changed into a melee map.
Remove the Altered Melee tag and melee in and along with the brackets then.
The higher cam is a nice addition; I guess you can leave that option, make it so that players can choose when they want the high vision and when not.

Not normal melee because:
-the Fountain of Health looks like a Fountain of Blood.
-the Mercenary Camp is filled with units.
Custom doodads can be overlooked.

Awaiting Update.
 

The Panda

Icon Reviewer
Level 57
Joined
Jun 2, 2008
Messages
8,893
Remove the Altered Melee tag and melee in and along with the brackets then.
The higher cam is a nice addition; I guess you can leave that option, make it so that players can choose when they want the high vision and when not.

Not normal melee because:
-the Fountain of Health looks like a Fountain of Blood.
-the Mercenary Camp is filled with units.
Custom doodads can be overlooked.

Awaiting Update.

Yeah the higher cam is a nice touch I thought because the normal cam is so zoomed in.. and ill fix the others up, fountain, merc camp exc.. ill update soon enough!
 
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