• 🏆 Texturing Contest #33 is OPEN! Contestants must re-texture a SD unit model found in-game (Warcraft 3 Classic), recreating the unit into a peaceful NPC version. 🔗Click here to enter!
  • It's time for the first HD Modeling Contest of 2024. Join the theme discussion for Hive's HD Modeling Contest #6! Click here to post your idea!

(4)Darkrock Cove

  • Like
Reactions: deepstrasz
Story - The echos from the waters ring through these hills, as the birds run away afraid.. Somthing is among these lands with power unlike any other. There may be some traps laid around in places, once your hit its all over.

Map Features -
: 8 Gold Mines
: 22 Orange Camps
: 8 Green Camps
: 1 Red Camps
: 6 Neutral Buildings
: 4 Players

Credits - None

Map Type - Melee

Author - The Panda/ItsKrylon

Changes:
Previews
Contents

Darkrock Cove (Map)

Reviews
deepstrasz
Mid neutral buildings aren't really symmetrically placed. Not sure if the camps guarding buildings other than mines should have bigger range considering they're quite encircled by doodads. You've placed some unbuildable tiles near the ramps but...

deepstrasz

Map Reviewer
Level 69
Joined
Jun 4, 2009
Messages
18,837
Mid neutral buildings aren't really symmetrically placed.
Not sure if the camps guarding buildings other than mines should have bigger range considering they're quite encircled by doodads.
You've placed some unbuildable tiles near the ramps but considering there's only one ramp per player zone, it's still not quite enough.

Approved.
 
Top