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(4)Bunny Ridge

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Reactions: deepstrasz
Story - As the flower trees flow in the wind, the bunnys run around feasting on carrots and wheat. The animals love these lands as much as the hostiles, kill them before they make these lands corrupt.

Map Features -
: 8 Gold Mines
: 28 Orange Camps
: 8 Green Camps
: 2 Red Camps
: 5 Neutral Buildings
: 4 Players

Credits - @Maxwell /Making trees have blighted towards them.
Carrot0
Carrot1
EasterTree0
EasterTree1
EasterTree2
EasterTree3
EasterTree4
EasterTree6
EasterTree7
EasterTree8
EasterTree5
EggDoodad0
EggDoodad1
EggDoodad2
EggDoodad3
Map Type - Melee

Author - The Panda/ItsKrylon

Changes:

None.
Contents

Bunny Ridge (Map)

Reviews
nightelfbuilder
Just what I had in mind for Easter, and there are huge gaps in the tree wall and a variation of the tree is not showing, it probably will show up fine in your editor but once it has been downloaded by a user the trees vanished, I experienced this...
deepstrasz
Try working more on symmetry, especially neutral building placement (mines included). Maybe place those two blue troll groups nearer to doodads so they won't potentially hit scouting units. I guess the tileset is OK. Approved.

deepstrasz

Map Reviewer
Level 68
Joined
Jun 4, 2009
Messages
18,706
Try working more on symmetry, especially neutral building placement (mines included).
Maybe place those two blue troll groups nearer to doodads so they won't potentially hit scouting units.
I guess the tileset is OK.

Approved.
 

The Panda

Icon Reviewer
Level 57
Joined
Jun 2, 2008
Messages
8,893
Try working more on symmetry, especially neutral building placement (mines included).
Maybe place those two blue troll groups nearer to doodads so they won't potentially hit scouting units.
I guess the tileset is OK.

Approved.
Most of my maps have decent symetry it is hard to get good at it but i did my best as always, thanks though.
 

The Panda

Icon Reviewer
Level 57
Joined
Jun 2, 2008
Messages
8,893
Try working more on symmetry, especially neutral building placement (mines included).
Maybe place those two blue troll groups nearer to doodads so they won't potentially hit scouting units.
I guess the tileset is OK.

Approved.
Most of my maps have decent symetry it is hard to get good at it but i did my best as always, thanks though.
 

Deleted member 247165

D

Deleted member 247165

Some more corresponding tilesets wouldn't hurt. I mean, to look like something for Easter. Might be only me, but the w3 tilesets combined with those doodads do not go too well together. :/
 
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