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2P Campaign: Human Enhanced

This bundle is marked as useful / simple. Simplicity is bliss, low effort and/or may contain minor bugs.
Enhanced 2P Human Campaign

Welcome in my Human Enhanced Campaign Modificated and updated
As first i want thanks TheSpoon Team (Gismo359 and McQvaBlood) for have idea and created 2 players Campaign what was my inspiration to do something like that and others maps as well i want thanks
@teozamait's for created a chain of Command in Alliance, and be my most important source


For The Alliance !!!
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Map Description

Alliance council with King Terenas, they discussed about Lordaeron's problems like the orc uprising in southern Lordaeron and the mysterious plague, then The Last Guardian, Medivh, appears before the Alliance council. Medivh tries to warn King Terenas about the coming of the Legion and the Scourge, but the king didn't pay any heed to his warnings and told him that they were the ones that should choose what's best to protect themselves. Medivh then said that he will find another who will heed his warning and that, now, their fate is their own. then King Terenas send his best men to deal with orc threat his own Son Prince Arthas And Great Paladin Uther LightBringer




Something other about maps
I modificated a much for extended Campaing Human who someone can know probably I no only copy form map to map but added to few some own idea like kind model and maybe in feature something else for now its Version 1.0 so please if find some mistakes bugs etc explain me all and i will do my best to repair that

Screenshots

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Changelog

[2017-12-03]
    • in 3 mission blue player at the end can type save and code will show if he not show bcs my two last time when i check i had the code
    • 2 mission just repair some little bugs
    • Map Uploaded.


Credits


Many thanks to all of you (in no particular order): Mephestrial, Hayate, Kuhneghetz, Wandering Soul, Tarrasque, Radagast, Norinrad, Tranquil, facelessuniverse (from Modb), Deolrin, Mr. Goblin, Pyramidhe@d, Fan and the rest of the Scars of Conflict team, AndrewOverload519, Kitabatake, Grendel, alfredx_sotn, Suselishe, General Frank, supertoinkz, Cavman, Ultimasa Hojo, Mike, Ket, Darkfang, NFWar, asdasdgfrw, Mad, wojia10502, JollyD, Apheraz Lucent, ~Nightmare, Arad MNK, Nox, Published Shadow, Apathetic, NightStalker06698, UnholyDobry, Kola, Paladon, Marshmalo, antihero, The_Silent, KelThuzad, Palaslayer, CRAZYRUSSIAN, -Berz-, PeeKay, Champara Bros, JesusHipster, darkdeathknight, Power, takakenji, wingednosering, Sylvie, Lelling.



Special Thanks

Special Thanks for be a source to
-The Spoon
-McQvaBlood
-Gismo359
-teozamait


Author's Notes

Hi!
you find some bug please tell me​
[/hidden]
Contents

2P Campaign: Human 01 (Map)

2P Campaign: Human 03 (Map)

2P Campaign: Human 03 (Map)

2P Campaign: Human 04 (Map)

2P Campaign: Human 05 (Map)

2P Campaign: Human 06 (Map)

2P Campaign: Human 07 (Map)

2P Campaign: Human 08 (Map)

2P Campaign: Human 09 (Map)

Reviews
deepstrasz
For some reason when I've started chapter one and loaded, there were orange orcs running rampant throughout the base in the cinematic scene and after. This happens because of staying too much in on the starting black screen where you have to use the...

deepstrasz

Map Reviewer
Level 68
Joined
Jun 4, 2009
Messages
18,706
Matey, I see the maps were edited by @TheSpoon. His version is already uploaded on the site. Did you ask him for permission or anyways, what is the big idea of reuploading this?
Calling other members from his team to clarify: @McQvaBlood and @Gismo359 and if Enhanced means it's @teozamait's version, I'm also summoning him.
There's no credit given to these people.

EDIT: you have added those persons to the credits list without mentioning why they were not there in the first place.
 
Last edited:
Level 1
Joined
Dec 15, 2014
Messages
45
Matey, I see the maps were edited by @TheSpoon. His version is already uploaded on the site. Did you ask him for permission or anyways, what is the big idea of reuploading this?
Calling other members from his team to clarify: @McQvaBlood and @Gismo359 and if Enhanced means it's @teozamait's version, I'm also summoning him.
There's no credit given to these people.

EDIT: you have added those persons to the credits list without mentioning why they were not there in the first place.
i don't think he speaks english his game is on polish i even checked his posts on his page there's any mention of talking english
so i'm 100% sure he edited it
 
Level 11
Joined
Aug 24, 2012
Messages
429
If I'm credited at any point its fine by me :) Go ahead and use my maps in whatever way you like, just make sure you credit the other people who contributed to my maps with models/textures etc. You can copy the credits list from my own campaign - which I think that you did already, well done!
 
Last edited:

deepstrasz

Map Reviewer
Level 68
Joined
Jun 4, 2009
Messages
18,706
For some reason when I've started chapter one and loaded, there were orange orcs running rampant throughout the base in the cinematic scene and after. This happens because of staying too much in on the starting black screen where you have to use the -load command. The AI and its units are not paused during that time. See if this issue is present on all maps.

On chapter two, the enemy is too strong, already on level 2 of upgrades, many units and strong compared to the ones the humans have plus you don't have any from the start. You need to build a barracks and gather resources for units and towers.

The game cache seems to be working fine.

Awaiting Update.
 
Level 6
Joined
Jan 3, 2015
Messages
56
For some reason when I've started chapter one and loaded, there were orange orcs running rampant throughout the base in the cinematic scene and after. This happens because of staying too much in on the starting black screen where you have to use the -load command. The AI and its units are not paused during that time. See if this issue is present on all maps.

On chapter two, the enemy is too strong, already on level 2 of upgrades, many units and strong compared to the ones the humans have plus you don't have any from the start. You need to build a barracks and gather resources for units and towers.

The game cache seems to be working fine.

Awaiting Update.

think repaired that think bcs never have this first problem
 
Level 1
Joined
Feb 3, 2018
Messages
2
i have question this modes archon how to extract it and where i know for regular maps and campaings but dont know in what folder this should go to :)
 
Level 1
Joined
Aug 23, 2016
Messages
3
I have played this campaign (solo), and i had never succeeded to lead a code from a previous map. Could you tell me how to introduce the maps when i play and how to successfully load the code.
 
Level 4
Joined
May 5, 2017
Messages
48
Chapter 4 seems to be working now, but in chapter 5 the optional quest never appared, the chapter was way easier, and we didn't get a code at the end.
 
Level 2
Joined
Sep 17, 2017
Messages
10
yes, it works, but for it to start you must also do another thing, when you write the code text dissapears that means the code is correct, then you must write -load j (idk if it must be j, maybe it can be something else, we didnt test it)
 
Level 4
Joined
May 5, 2017
Messages
48
You did add the optional quest, but when i write save at the end the code still didn't appear i even checked my custom map data folder and it wasn't there either.
 
Level 4
Joined
May 5, 2017
Messages
48
I noticed you updated it, which is good. The blademaster no longer apper in the cutscene that crashed the game in chapter 2, but the cutscene still makes the game crash.
 
Level 6
Joined
Jan 3, 2015
Messages
56
I noticed you updated it, which is good. The blademaster no longer apper in the cutscene that crashed the game in chapter 2, but the cutscene still makes the game crash.
first i dont expect someone will see its update because substandard
second you had game crush in chapter 2 ????? i never had that never even when he was apper ;p
third tru work out on this code item from map to map but im no good in this and i dont know I will handle this sometime tihs will work sometime no ehh
 
Level 3
Joined
Jul 1, 2017
Messages
8
This was fun and amazing to play :) You managed to keep the aspect of the original campaign but with a few twists such as side bosses, units and buildings being a bit different, hero's having additional set of abilitys.
I am greatly impressed, well done to the creators because this is 5/5.
 
Level 6
Joined
Jan 3, 2015
Messages
56
This was fun and amazing to play :) You managed to keep the aspect of the original campaign but with a few twists such as side bosses, units and buildings being a bit different, hero's having additional set of abilitys.
I am greatly impressed, well done to the creators because this is 5/5.
Nice to hear that after that much time maybe i will do it again and maybe add second map bcs somewhere gone heh hmm
 
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