• 🏆 Texturing Contest #33 is OPEN! Contestants must re-texture a SD unit model found in-game (Warcraft 3 Classic), recreating the unit into a peaceful NPC version. 🔗Click here to enter!
  • It's time for the first HD Modeling Contest of 2024. Join the theme discussion for Hive's HD Modeling Contest #6! Click here to post your idea!

12 Hero Defense 2.12d

Defend the pass going to a local town from the Undead Invasion with different heroes!
This version is a hard one if there are not at least 10 players.

Fixed most bugs.

Added: -ar , -random
Balanced for most things.
Player CANNOT attack allied player anymore.

Original author of the map i edited : Anonymous
Original author who made this map: probably Eigaar

Thanks to all who helped.

Author of this version: [email protected]

IF u find bugs or errors, msg me here or on mail. Thanks.

Keywords:
12 hero defense, hero, defense, hero defense, hero siege, hard map, balanced, protect, protect gate, gate, defence, hero defence,
Contents

12 Hero Defense 2.12d (Map)

Reviews
VGsatomi: I'll approve it because its playable, but this map could really use some tweaking. The heroes die extremely easily even with a full house. Healing classes cant do much when players get killed in less then a second. Map is rather difficult

Moderator

M

Moderator

VGsatomi: I'll approve it because its playable, but this map could really use some tweaking. The heroes die extremely easily even with a full house. Healing classes cant do much when players get killed in less then a second. Map is rather difficult
 
Level 4
Joined
Sep 12, 2006
Messages
31
Thanks for approving map. Yes its very hard, thats why its recomended to have 12 players. Yet some heroes are easily killed early games (they become better in latter part of game).
With you said: players get killed in less then a second.
U probably mean that for latter part of game, and i agree that i will probably need to tweak it a little, yet i dont wannt to make map easily done, i wannt that it be hard to finish it.
Thanks for comment.
 
Level 1
Joined
Apr 12, 2007
Messages
6
So, first: nice concept.
Second, I'd like to congratulate you to the perhaps worst implementation of an idea in WC3.
Your "best Tank" has -32 Def, and since you managed to give every single hero negative Def you have fucked up your own defense pretty bad.
On top of this, you protected the map, and therefore effectively stopped everyone who likes having the chance of victory playing your map.
Gz, I'm really pissed off now.
imrahil
 
Level 4
Joined
Sep 12, 2006
Messages
31
Well it have low armor with a reason, he is real tank, with armor he is almost invincible. Armor is negative for all heroes, but that is from previous versions, and i need time to balance armor of all heroes + other creeps. In future i will try to balance that armor.

If the game is hard,then tell me, but i dont think is too much hard, u just need few very good players + heroes with stun.
 
Top