Dungeon walls, because wc3 cliffs aren't very pretty. Made to fit with pathing textures. Scaled to fit with size 1.00. Second animation is used when a unit is behind a wall or if you want a better overview over the dungeon layout. More to come.
Dungeon Wall Full pathing texture: PathTextures\4x2Default.tga
Dungeon Wall Half pathing texture: PathTextures\2x2Default.tga
The_Silent
Keywords:
wall, dungeon, maze, mine, underground, interior, dm, gm, dragons, treasure, rogue, like, crawler